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The Heroes' Menace

By danilo-bezerra

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CategoryRankScoreCount
Theme2713.43
Graphics3093.07
Overall4532.82
Fun4672.63
Audio4732.07
Mood5342.46
Innovation5612.44
Coolness94832

Comments

chainedlupine 2012-12-17 04:50

One fireball at a time really makes this a hard game! Seems like it would be easier to play with a gamepad versus a keyboard, though.

prelucid 2012-12-18 12:13

Couldn't run the java in windows or mac.

danilo-bezerra 2012-12-18 16:17

What is the version of Windows and Mac you're using?
I tested it only on Windows XP and OSX Snow Leopard.

joncom 2012-12-19 04:00

Very cool idea. Nice work!

prelucid 2012-12-20 15:08

OSX Lion and Windows 7 64.

JFlegle 2012-12-20 20:40

Nice game, I like your art.

ceronman 2012-12-20 21:20

Nice idea. Fits well the theme and it's fun. Shots could have been improved though.

simianlogic 2012-12-24 19:41

Runs fine on mac for me (Snow Leopard)

Really cute style -- I wish it was mouse controlled instead of WASD, though. I had a really hard time getting the diagonal guys.

paulsb 2012-12-24 21:50

Very difficult to progress with only one fireball possible at a time, it soon becomes too much. But I liked it up to then, the sprites are nice.

zairon 2012-12-24 23:05

I like the game a lot, but why not allow diagonals with a single key, like with the num pad? Or am I doing something wrong?

gdateam 2012-12-25 06:53

Really hard game with only the single fireball, but a fun game. It would have been good to say what the controls are, but they were simple enough so not hard to learn. Also, it might have been my keyboard, but I couldn't hold the up/left arrows and shoot at the same time (The other directions were fine) making that direction kill me every time since trying to release both directions would make me jump to the top or left (Mouse controls would have been good).

fishbrain 2012-12-25 16:33

Nice game, and nice concept. Bullet reload/regeneration was a little slow and made it difficult. Nice pics too.

juaxix 2012-12-25 20:58

Good idea, need more development, continue ;)

maple 2012-12-27 03:48

Pretty good, but when I got the hang of it I just couldn't die, lol. My wrists were starting to get sore around the 250 kill mark, so I stopped. The next step would be to make the game get progressively harder.

Also, something I like to do with point-driven games like this, is to multiply the score by itself, or something, so that you feel really boss when you get a big score, but it's only a little bit harder than getting something half the score.

Nice game.

krasse 2012-12-27 12:15

Simple but fun :)
Add a few more possible fire buttons. My keyboard doesn't seem to handle space + right + down :)

gamerespect 2013-01-01 21:53

I like the aesthetic, though the difficulty escalates quickly. More variety in attacks and enemies would really benefit the game. Nice job!

rawbits 2013-01-07 00:45

First I thought 'nice gfx, this will be a good game' but then why should I hold down 2 keys to shoot diagonally when horizontally and vertically the goat stays there without holding any keys. Also the sounds are getting on my nervs.