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Luminess
Luminess
By iiechapman
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 61 | | |
| Innovation | 57 | 3.56 | | |
| Mood | 91 | 3.52 | | |
| Overall | 106 | 3.52 | | |
| Graphics | 119 | 3.88 | | |
| Audio | 139 | 3.31 | | |
| Fun | 177 | 3.13 | | |
| Humor | 267 | 2.35 | | |
| Theme | 443 | 2.24 | | |
Comments
code-11
2013-12-17 04:02
I wasn't sure what the colored walls did, and I got to a level (this is probably the bug) where there's simply a room with no exits. I like the concept of "echolocation" or "pinging your surroundings" to navigate. Given more time to develop levels, I'm sure this would be much more fun.
I can't try it out, becouse I have a Windows machine. Just watched the youtube video. It's looked a good idea with nice looking. The ship reminded me the Millenium falcon from Star Wars. Great job!
jdpalmer
2013-12-19 17:10
Really great entry! It's too bad it's not Web or Flash based so more people can try this. The graphics, and gameplay are great. I really love the particle illumination. My one niggle is that it doesn't capture the mouse and in the heat of firing my cannon I am forever going out of the window and clicking on files!
@ Code-11, we have resolved all game breaking bugs!
@jdpalmer The updated version captures the mouse, so your mouse won't go flying off the screen in the heat of the moment!
Stay Tuned because we will be releasing a video on how to make your own levels for our game!
paulsb
2013-12-20 00:35
Like the mechanics, looks and sounds good too - the chunky pixels doing a nice job. Don't quite see how the theme fits in unfortunately. But good job.
This is really awesome, I am loving the mechanics and it is a beautiful game! The music and sfx were also very complementary. Well done! :)
Why just OS/X, whyyy?!!?! This game looks awesome on your youtube video. I regret not being able to play it :( Really sucks... but I will give you good ratings anyway
Interesting way to reveal the level. Tried the OSX build, the ship doesn't move. Cant rate the game now but will definitely be waiting for an update??
@thewhitelama a windows port is coming soon!
@anshul did you try holding right click to move ?
I watched the video, seems fun and the concept is pretty original! I wish I could play it but I saw enough to give a rate to it. Fantastic job :)
havana24
2013-12-20 11:07
Cool concept! I loved also the unique mood! :)
Really unique design and I like the presentation of the title. Good Job!
I love the graphics. Also the idea, though not new, is quite well done.
Audio, sounds and music, is very nice and moody too.
It was very gloomy and moody of an experience. I liked it.
yosh
2013-12-23 04:25
I really LOVED the particles all around. Mixed with the relaxing music, it's just creating this unique & great atmosphere. I surprised myself just looking at the particles fade away, it's really beautiful.
Only complain: The shooting noise is kind of too loud and doesn't really match the others elements of the game...
Good job and cool video btw.
Oh, I still can't play it on windows :(
MSVCP120.dll is missing somehow. There have been some ludum dares already, where this error appeared
The white lama , I will post a fix tonight !
@TheWhiteLlama , I bundled the appropriate DLL file with the new link, hopefully it will work for you!
Haha, I really don't know if I am doing something wrong. The dll error is gone, but now a different error appears. I made a screenshot of the error (unfortunately german): https://dl.dropboxusercontent.com/u/13497625/Luminess-Error.png
:( unable to start application
Running win 7 64 bit http://imgur.com/8Hg8bD2 ran as administrator as well. (Sorry thought you were talking about an error on my game)
@onlyslightly, interesting thats the same error thewhitellama got! I will investigate further
@onlyslightly and @thewhitellama , I found the problem , I need to compile a 64 bit and 32 bit version separately! I will have the fix soon!
the application was unable to start correctly (0xc000007b).
01rafael
2013-12-28 11:33
I like you youtube video, but I had exactly the same error (0xc000007b).
Hope, I'll play this game online in future )
Great work!
Great controls, really well thought out and they embed you in the action nicely. I loved the vignettes between levels, really added character to the experience. Nice particle effects and fitting sounds round out the experience - decent level design too!
orangeez
2013-12-28 13:23
Win8 x64, the game crashes with 0xc000007b error :(
loxo
2013-12-28 14:19
Nice particle effects and audio. It was fun to play the game, but it's a bit hard to control the ship with a touchpad. And I think the game is missing something. There is no increase in difficulty only in length. Maybe enemy ships would help or some puzzle elements. Oh and I liked the extra level at the end.
Windows 8 x64 crashes with 0x000007b errror :C
Sorry :/
ViliX
2013-12-28 17:10
A bit hard to run, but solid entry :)
Doesn't run on my system unfortunately (Windows 7, it just tells me the exe file could not be executed correctly instantly after trying to start it), but judging from the video it looks very good. Great effects, the gameplay seems solid to say the least and the level design is just right.
lukuluk
2013-12-28 17:50
:/ I couldn't luanch the game because "msvcp120.dll is not made to execute under Windows or it contains an error". My computer recommand to install the program again, but it's not meant to be installed, isn't it ?
Hey guys, any one having trouble starting the game in windows, I have released two versions, a 32 bit and a 64 bit one, for newer computers try the 64 bit version, you should be in luck!
Haha, I think I'm giving up... :( I tried both versions even if I have a 64 bit OS. With the 64bit version I get the dll error. With the 32bit version I get the error I got some days ago... sorry :O
Oh man, what DLL error do you get?
orangeez
2013-12-29 05:34
Thanks, it works for me now! I liked the game, the navigation was fun and particle effects looked pretty impressive!
Though there are some problems I'd like to point out:
- If you press R, you'll be teleported to the beginning, and the ship, it seems, conserves all the inertia and immediately starts moving after the restart; upgrades are kept as well
- Collisions can be buggy sometimes; my ship sometimes just stuck in walls with no reason
- Sometimes I experienced noticeable FPS dropdowns
- Could you please statically link MSVC Runtime components to .exe? That would save me and other people from msvcr12.dll abscence error
I get the msvcp120.DLL error again. It's weird because you put it in the folder.
After adding msvcr120.DLL to the game directory, I get the same error again I got before. =/ So neither 32bit nor 64bit version work for me. I'll test it on my 32bit vista laptop later.
both windows versions still refuse to work for me. win 8.1 laptop. video looks freaking sweet.
@OrangeeZ I use SDL2, so In order to statically link the MSVC runtime, the only solution looks like Id have to rebuild SDL2 statically linked, and include it with a larger executable. Not sure if there is a more elegant solution?
I updated the apps with all the appropriate DLLs, its really strange that everyone is having so much trouble, I would love to get this game working for everybody!
orangeez
2013-12-30 05:58
@iiechapman, not sure either. Building SDL2 is not much of a problem and executable size is not really an issue. Also, I don't think rebuilding SDL2 is necessary because an .exe can be linked against static and dynamic libs at the same time, no?
This game has good mood for me, but I was really irritated when I blocked in small-particle wall, and I can't escape from there, I think you should work on better collisions next time ;) Anyway, quite good ;)
anoarith
2014-01-04 03:38
Really nice game, nice job !
several
2014-01-06 23:10
Those particle splats & rebounds feel great. Very much so. The kill walls are nicely distinguished from other surfaces, too.
I'm surprised how much the repeated level-end text detracted from the final product. It seems like it should be pretty minor, but seeing the same text again definitely made me more conscious of my time investment. (Maybe if it were just transcribed sound effects of eating for a few rounds, it would be perfectly acceptable?)
Wish there were more to it, but that's probably a good sign if you plan on expanding on it. What's there is still a pretty solid entry, though! Good work!