FoonLudum Dare ExplorerLD24 → Mesh

Mesh

By simianlogic

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CategoryRankScoreCount
Coolness351
Innovation313.88
Fun2393.04
Overall4422.85
Humor5951.38
Theme5982.29
Mood6232.05
Graphics6822.04

Comments

tumoxep 2012-08-27 20:19

Like the idea

airdeck 2012-08-28 05:22

Good start, interested to see where this could go

hi-scor-es 2012-08-28 05:30

It's a fun idea.
Breaking apart the pixels is incredibly satisfying!

nseward 2012-08-28 05:31

This is a great puzzle game. I can imagine many amazing levels that could be made with this concept.

axcho 2012-08-28 05:32

I really like the concept. I've thought along these lines too before, and I think there is a lot of potential to explore here.

I think I'd prefer to play this as an action game rather than a puzzle game. I like the feel of swiping off pixels, but I think it would flow a bit better if the broken-off pixels moved around less, so there's not this big break in the action just to collect them again. And I would have liked to be able to collect the pixels and have them add to my structure, not just repair my structure.

simianlogic 2012-08-28 06:33

@axcho -- I always thought of it as an action game, but the pixel-perfect movements does make it feel like a puzzler. I'm hoping that as I expand it to bigger play spaces (and smaller pixels) it will feel more action-y.

kickerua 2012-08-28 08:17

It's pure gamedesign, so addictive.

So sad that there is just few levels. :)

rylgh 2012-08-28 16:25

This is really cool, I love bullet-hell-ish games. FYI though, the 'press space to continue' message wouldn't ever disappear in Chrome http://i.imgur.com/IPKiF.png (worked fine in Safari though)

kevincorrigan 2012-08-28 20:08

I like the concept, I think you move to fast, but other than that, nice.

tigerj 2012-08-29 01:32

It was broken in google Chrome for me but ran fine in ie9 64bit. I liked what was going on here. I also did not hear any sound if there was any.

pixelulsar 2012-08-29 01:33

Interested where it could go, wish there were more then 4 levels.

ninjakannon 2012-08-29 01:43

Not sure where evolution comes into this, but I enjoyed it :)

funbyjohn 2012-08-29 12:03

innovation 5/5!

plule 2012-08-30 18:45

Well, this is something you should continue working on.

pansapiens 2012-09-01 09:19

I usually like this style of game, but I can't say I really understand how this mechanic will work for a puzzler. The existing levels seemed very easy, and without building a few I can't determine if there is scope for it to become interesting. Maybe once the creature can 'evolve' and there are creature vs. creature battles it might work.

csanyk 2012-09-01 16:51

This is a neat concept and has a lot of potential, I would love to see you continue with this and create a progression through 20 levels. Keep iterating and adding an interesting mechanic every few levels, and it could be a great game.

azurenimbus 2012-09-06 23:23

For some reason I can't get the "Level 1: Introduction" banner to leave the screen, no matter how many times I press space...

hamster_mk_4 2012-09-16 18:19

Interesting game dynamic for just a grid of boxes. At first I taught this was another game of life simulator, but I was pleasantly surprised.