FoonLudum Dare ExplorerLD23 → Tiny Town vs. The Volcano

Tiny Town vs. The Volcano

By pbackx

View on Wayback Machine

CategoryRankScoreCount
Innovation2133.39
Fun3542.96
Mood3662.76
Humor4372.20
Overall5412.79
Audio6301.92
Graphics7422.25
Theme7772.26
Coolness91328

Comments

pbackx 2012-04-22 13:41

I'd love to hear your feedback and if a talented graphics/musics guy feels like helping me out, please let me know.

Red_Dino 2012-04-22 18:00

A very enjoyable game. :) I really like the idea behind it and the physics!

alwaysgeeky 2012-04-23 19:58

nice concept, I found it a bit easy to cheat though, with the line drawing. still well done :)

pixelulsar 2012-04-27 01:24

It was a cool concept and really fun! The graphics could use a bit of improvement, but they worked fine.

evilsandwichstudios 2012-04-27 01:37

I really liked the game. Nice mechanics and nice idea! Very challenging. Congratulations

jimmypaulin 2012-04-29 15:48

Great physics puzzler! Good range of puzzles, nice difficulty curve. Might have enjoyed more feeling of "reward" - perhaps some fireworks of some kind or some music. The sound effects worked well and I felt really bad when the city got hit, horrific!!

gnx 2012-04-30 13:18

Nice concept. I played this rather long since it combines random chance and strategy in a nice way:)

The resources high pitched sound effect made me turn off the sound though. I think there is development potential here.

summaky 2012-04-30 13:43

Nice concept, but the difficulty got too hard on level 4, I think. I wasn't unable to neither control the volcano nor gather up enough resources.

danvil 2012-04-30 16:45

Nice little game!

jlauener 2012-04-30 17:54

Nice concept. However some issues concerning difficulty. (do not read if you want to play: level 6, 7, 8 can be passed by simply doing nothing).

ilo 2012-04-30 22:05

The idea behind the game is a good one, certainly, and it's fun to play. It needs a little extra polish (like the red lines could actually be integrated into the theme as barriers held up by supports or hanging from winches) and some work on the mechanics, but it's a promising start.

As jlauener and Summaky suggest, the difficulty curve can be hard to manage in this kind of game - it's a puzzle with multiple solutions, but solving it seems contingent on how the volcano randomly spews its lava. Sometimes you can just watch as the resource meter fills up faster than damage is being done to the town without doing anything, while other times one ball of lava will bobble on a line causing it disappear very quickly (maybe this could be solved by taking the velocity of the lava into account when it collides with a line). I also found the level with underground town a little confusing - it's nothing a visual cue wouldn't solve, but I didn't understand why the lava went through the ground when it hadn't on previous levels.

jwolf 2012-05-03 03:04

Very neat game! I would have liked to retry the last level I did (unless I missed something, it seems to restart from the beginning), but other than that it's pretty fun!

Who builds a town using that business / economic model, anyway :)

pbackx 2012-05-04 14:02

Hey guys, just a little thank you to all of the commenters for the constructive feedback. I'm definitely going to work a little more on my game.
Graphics, sound & difficulty curve, check! :)