FoonLudum Dare ExplorerLD23 → Muffin Time!

Muffin Time!

By mr-tag

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CategoryRankScoreCount
Fun233.65
Humor333.50
Overall553.53
Mood623.31
Innovation753.29
Graphics773.71
Theme1133.06
Coolness95524

Comments

alwaysgeeky 2012-04-23 20:33

Love the name... haha MUFFIN TIME, great door entering animation too

pixelulsar 2012-04-23 20:33

I really liked it! The only problem for me was that eventually
all the machines led to the same type of running away from lighting level. If there was a bit more variety in that it would have been perfect!

wibblymat 2012-04-23 20:34

Muffinception! Great game, hard but not too hard, looks great!

Did think I was looking at a compo entry at first though, nearly blew my mind :D

Jeremias 2012-04-23 20:36

Here my feedback:
- the jumping is okay, you get it after you played it a bit
- the wall jumping is frustrating
- the jump passages are funny, even with this jumpstyle
- muffin xD
- a bit sad that you used the tiny-theme with tiny versions of yourself (nice idea) only on a story level. It would be nice if the theme were used for gameplay, too.

pjarosak 2012-04-23 20:37

Had a lot of fun. Challenging. The health / hearts do not match between micro level and larger scale, but didn't see any other issues.

heugamer 2012-04-25 01:56

I liked ALOT. love the title by the way.

strega 2012-04-25 05:19

Really cool. I like the multiple levels of zooming. The animation is great, too!

omarshehta 2012-04-25 10:26

Refreshing to see a game that's actually rather innovative with a cool mechanic!

I really like how well it both works and fits into the theme. And every time you enter a machine there are even smaller machine and so on and so forth. Very fun mechanic.

Great job!

tinymagus 2012-04-29 20:49

Will be bookmarking this for further play later. :-)

derosa 2012-04-29 22:17

Wow, had a good time playing it! Could not finish it, so I'll try again later... Thanks!

mildmojo 2012-05-03 04:54

Nice job with the concept. I liked how you had to complete lower levels to unlock areas in higher levels, and the muffin-stealing self-destruction timer was great. Slowing the timer down in the lower levels was a nice touch.

The wall jumping was pretty punishing. I was constantly getting hung up on the edges of platforms, or clinging to a wall or box that I happened to stand near. It would've been great if you could smoothly transition from the side of a ledge to the top of a ledge. Especially on the lowermost platforming levels which could be extremely difficult.

I didn't make it all the way to the end. I kept getting stuck in the topmost world trying to get past crates while I ran out of time.

mrho 2012-05-03 13:31

wow nice idea, I like how the worlds stack one inside the other.

evilsandwichstudios 2012-05-05 18:34

Great name. didn't reach the end though, its really easy to die (you can't turn back middle-jump), and when you do die, it's aaaaall from the begining again...

Rui Brito - Evil Sandwich Studios

ratking 2012-05-07 22:31

The jumping was really hard. It would be better to have some platforms first, where the player could train jumping and then the more dangerous parts come by.

VooodooPenguin 2012-05-12 21:54

Pretty fun, hilarious name, very difficult, great game!

orangepascal 2012-05-13 20:53

the looks reminds me of old Spectrum games.. couldn't really get to grips with the responsiveness of the controls