lord-bobyness 2015-04-20 03:39
Well it was buggy, confusing and (as you mentioned) short. But ignore that because you LEARNED HOW TO USE A NEW GAME ENGINE IN LESS THAN 48 HOURS! Congrats man.
Foon → Ludum Dare Explorer → LD32 → Transposition
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 62 | ||
| Audio | 705 | 2.31 | ||
| Innovation | 725 | 2.85 | ||
| Humor | 855 | 2.09 | ||
| Theme | 873 | 2.88 | ||
| Graphics | 908 | 2.43 | ||
| Fun | 914 | 2.57 | ||
| Mood | 952 | 2.32 | ||
| Overall | 967 | 2.65 |
Well it was buggy, confusing and (as you mentioned) short. But ignore that because you LEARNED HOW TO USE A NEW GAME ENGINE IN LESS THAN 48 HOURS! Congrats man.
Experimental LD is best LD.
Had a weird glitch on Level 2 where I had to pull the crate off the switch to activate it. Had me confused for a while.
Short game, but it works fine (mostly). Art is pleasing to the eye, and everything feels fluid. (Except the lava. "Thud" doesn't exactly suggest fluidity. But I digress.) Good job!
Keep Working,, your concept is nice
Took a while to figure out level 2. I would have liked to see some more levels.
Really short but cool main mechanic anyway. Would have liked to use pull at least once. Why did you opt out of fun? Why is this even possible?
Kudos for using SDL, pretty ambitious for 48 hour game.
Gameplay holds a lot of promise but only two levels :(
Getting the portal vibe.
I opted out of fun because I don't really consider this a "Game"
For that there would have to be some more levels...
However I enabled it now...
Good job trying out something different, even though it is indeed quite like a tech demo. The puzzle had me thinking for a while though, so I too got some fun out of it.
Once again, thanks for going the extra lenght to play my game :). Who knows, maybe it taught you more about Löve too. And if you took a look at the source it probably taught you what to not do too :D.
Pretty sweet! Wanted more levels cx
Like the concept, thought it was fun.
It was rewarding to figure out the puzzle on the second screen, but then I wanted more :(
Enjoyed the gameplay and level design.
Well done on using a new engine.
It's good, maybe more time could make a difference here. But is pretty impresive that you use a foreign engine like this
If there was more content, this could have been brilliant puzzle game. But, LD is all about experimentation, so well done!
Very fun! I got so close a couple of times until I really figured it out. Love puzzle games so I can see this being really awesome!!
It was a cool concept, however it could have been polished more...congrats on finishing a game and learning though!
Well done as your first try with this engine, i share your pain cause my first LD game was made not only using C but also using pdcurses that i had never used before.
Cool concept but obviously it need more polish and levels.
Nice job trying out something new! I dig the teleportation mechanic. Worth exploring further. Good work!
This may be a one level game, but that one level actually made me have an "aha!" moment, so well done on that. There is certainly potential for something fleshed out with this.