arhpositive 2016-04-22 10:48
Decent entry. But the fixed time limit puts too much pressure on the player, imo.
Foon → Ludum Dare Explorer → LD35 → The polyman
By marmpa
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1 | 100 | ||
| Theme | 887 | 2.80 | ||
| Mood | 994 | 2.17 | ||
| Innovation | 1113 | 1.89 | ||
| Fun | 1150 | 1.91 | ||
| Overall | 1179 | 2.11 |
Decent entry. But the fixed time limit puts too much pressure on the player, imo.
Decent game, could have used a replay button.
I don't know if that is intended but you can climb walls. I like the animation of the player and the sounds :).
Not the best game ever but definitely an improvement over last year! The time limit is fine, I was able to beat it! ;-) There are some minor bugs (getting stuck) and gameplay/level design could be improved, but just keep working and you will become better!
Would be awesome if you take a look at our game as well!
This is a great second attempt! I didn't really understand the point of limiting the amount of time that you could shapeshift since you could immediately change back. Maybe if there were some puzzles that needed to be solved as the human it would have worked better.
I like the music, and the shapeshifting skill of the kid. The game will improve a lot when you fix the bug causing character to get stuck while walking. I would also tweak the falling times, as it gets forever and causes frustration in combination with the time limit of the game and the shapeshifting time itself. I agree with Minibobbo on the time limit not adding much value to the gameplay.
Keep working and your skills will get better :) Cheers!
Personally, I can't handle the graphics. (just seen you dont want to rate them xD)
A bit innovative as the ... thing I assume is a rabbit is quite OP and you end up spamming T to get it asap.
I thought the timer would annoy me, and in fact it did the opposite. I'm not sure 90 secondes is realistic though. xd
Could give something good I'm sure.
Pretty good but I had no idea what I was doing for a while. Even once I was able to transform, everything felt very slow. I think a bit better of a pace would have livened this up!
An ok entry! I was against the timer at first, but it added a pressure the game needed. Without it, I probably would have been bored. Good job!
If you jump on wall you can jump again.
I kept getting stuck to platforms or in the tunnel at the beginning, is that normal? Otherwise, the game can become a solid platformer with some adjustments, like increasing the time limit (I have a hard time thinking you can beat the game in just 90 seconds!). Also, is it just me or the transformation sound is familiar?
Good job on your second entry though! Your art is already better than my programmer art (which is why I'm very thankful for my brother's art XD), and there's no other way to improve than keep making games. Rock on!
Not really sure what you're meant to be changing into :P i completed it! Apart from getting stuck on the geometry all the time it wasn't bad. Well done!
Everyone thanks for the feedback and @abcdef65g the sound sounds familiar cause it is.I cut the first 1-2 seconds of digimons first opening.Hope you like it.
Nice idea but basically always wanted to be in the shifted form so just spammed the T button. Could be good if they had different abilities and actually being humans was needed at some points
Took some time to understand how to beat first obstacle (climb walls). Human form should have its own advantages (e.g. climb stairs or something)
Nice idea :) , but sometimes I don't know what the player doing, because the collision is a little bit bugged :(
Good work. It has some issues, but learning from it will make you stronger!
The window was a fixed size and slightly bigger than my primary laptop resolution (secondary is my 4k), so I might have missed things above or below the main play area. Congrats on your second LD.
Too slow plus you could work more on the collision system, the game idea looks great.
Not bad for a second LD, and for a 1 man team.
You should try make the scope of the game smaller and spend more time on the mechanic and graphic in my opinion.
Watch this video:
http://gamedevelopment.tutsplus.com/tutorials/bringing-your-game-to-life-in-10-simple-steps--cms-23447
If you implement his tips, it would make your game much better.
Hope to see you in the next jam! =]
Solid entry. Need some polishing ( of course ;) ), but very neat game.
I like the music! Keep on going with the good work!
You move a bit too slow, and the level design and polish could use work. Decent effort though.
Ooooh dear, a platformer. Not only that, but a platformer with a time limit (game-scale rather than level-scale, at that!) and very sloppy mechanics. Also, no ingame explanation for controls, so I had to check for these in game description, losing time in between. It didn't work out well. The graphics didn't really help, either (so *that* was a rabbit? O.o').
I guess you still have a rather long way to go to become a full-fledged games developer. Keep improving!
Nice game overall, but instead of T, maybe something like Q, and also having the Restart option instead of Quit... good levels!
Cool little game. The timer made it into a speed run challenge, which was interesting. I made it with 1.3 seconds left :)
I liked the transformation animation and the rabbit. Good work!