RELIC by CptDustmite 2015-04-24T11:02:00
Enjoyed playing your pixel-art adventure story. Loved the minimalist graphics. The robot voice was a nice touch - did you use a text to speech engine? Well done all around.
Foon → Ludum Dare Explorer → Users → gil_villarreal
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | SPELUNK! | jam | 919 | 2.70 | 2.27 | 2.14 | 2.70 | 3.75 | 2.13 | 2.91 | 41 |
Enjoyed playing your pixel-art adventure story. Loved the minimalist graphics. The robot voice was a nice touch - did you use a text to speech engine? Well done all around.
Very clever idea! Simple controls and easy to play quickly! Well done.
With a little tuning of the controls, this game could be a really fun addition to the old-school 16-bit genre! Nicely done all around
Game feels and plays well. Controls are clean and crisp and simple. Really like the pixelart graphics style! Had a moment of confusion until I figured out the mouse scroll selects the type of arrow. Overall a very playable game.
Beautiful artwork, excellent music, smooth animation and player controls. Very well done.
Interesting concept. Certainly original and good implementation of the theme.
Very well constructed. Nice attention to detail. Unique and fun to play.
Clean and simple gameplay, controls, and graphics. Very well done!
Great concept! Love the Pixel Art! Strangely addicting.
Thanks Arcturus! Appreciate your comment. Yes, the jump is definitely fiddly and was high on my tuning list on the last day...and of course I never got to it! Thanks for your positive feedback on the other aspects. Cheers.
Thanks molecats! We like our heroine too!
Thanks RockHopper! Really appreciate the feedback. Everything you said is true. We have learned a lot from our 1st LD and we look forward to the next one. Cheers!
Thanks to all of you that played and critiqued our game. We received a lot of good feedback and I think the bottom line was the hero controls were the stumbling block while the visuals and audio were appreciated all around. We will learn from this first attempt and our next LD offering will certainly reflect our commitment to developing fun, intuitive, and aesthetically appealing entertainment software. Cheers!
Liked the overall simplicity and starkness of the graphics and layout. Movement was smooth and the animation was minimalist but effective. The core game mechanic suffers from no visual feedback as to your effectiveness. Maybe the zombies could flash white or red when you are hurting them. Something visual to let the player know they are accomplishing something. Good effort!
Unique concept, nicely executed.
Very solid game with nice visuals. A great showcase for HaxePunk. Fun!
Nice graphics and music. Controls are simple and effective. There appears to be some map collision issues as I got stuck very early by jumping onto a platform with a ceiling tile nearby. Overall a nice presentation.