FoonLudum Dare ExplorerLD35 → Watch What You Shoot

Watch What You Shoot

By commanderstitch

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CategoryRankScoreCount
Humor2052.95
Audio5392.43
Theme5433.25
Fun5792.96
Mood5932.73
Overall6732.96
Innovation6882.75
Graphics7142.54
Coolness135045

Comments

commanderstitch 2016-04-18 02:23

This is my current best score. http://screencast.com/t/zhEbZuM9Z1

zombieritual 2016-04-18 06:34

The gun doesn't work when I restart the level.

commanderstitch 2016-04-18 13:25

I'll Check it when i get home tonight. :O

faulkin 2016-04-23 14:43

An interesting concept, but I'd like to see a bit more gameplay around the shapeshifting concept. All it seems to do is slow you down, maybe throwing in some positive effects would make it a bit more interesting and tactical (e.g. if I turn into a big metal tank maybe I move slower but I can also squish the enemy units)

ruchirbapat 2016-05-01 23:38

good game

notime4games 2016-05-04 10:14

I like the idea.
I found it hard to aim and sometimes the bullet just instantly hit a wall I was standing next to.
The enemy design felt a bit flawed - it felt unfair that all enemies could shoot me from anywhere while I could not and the "fix" for this was to give the player a ton of health.
Still, good job! This is one of the more complex games I've played so far

adrian09_01 2016-05-04 13:30

Cool.

sin-gaiiden2 2016-05-04 14:32

nice concept, keep up ;)
try our game
http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=90749

telzidar 2016-05-04 16:13

Nice concept! There's a good tension between having to be careful what to shoot and dodging the onslaught of enemies and bullets at the same time.

That your character aims where he walks instead of where you point your mouse and thus drastically changes the spawn point for your own bullets makes precise shots very difficult. But that's the only real issue that I have with your game.

Otherwise, good job! The animations of the computers and tables are nice details, and I think I spotted a reflection in the water?

aflatminerstudios 2016-05-04 18:07

Good concept. I agree with Faulklin that maybe having some positive effects to your shapechanging could make it more interesting. Only other issue I had was aiming was a bit tricky (combination of not necessarily predicting the right spawn spot of the bullet and I think the hitboxes were smaller than I expected). Other than those things, though, nice little game, particularly with only 48 hours into it.

marc-fichtel 2016-05-04 19:24

Not bad, needs some polishing but the concept is neat. Develop this a little further and it'll turn into a very fun game. Solid entry!

qikcik 2016-05-05 11:12

Nice :D

pixelpotions 2016-05-05 16:24

Really interesting concept, one of those entries I would like to hit somewhere on the road, further developed.
The shifting abbilities could influence a little more on the gameplay, but the game is really cool anyway!
Good job!

abcdef65g 2016-05-08 01:28

The game is pretty fun! It gets really wacky when lots of enemies spawn in the same room, but it's part of the charm. XD I also like the shapeshifting idea. The only thing that bothers me is how the gun seems to shoot to the right even when you are not facing right, and this happens all too often. Makes it almost impossible to face a bullet swarm when you can't hit anyone reliably, not even the stuff you can transform into!

My best score was only 36.