FoonLudum Dare ExplorerLD33 → Somethingmon Crash

Somethingmon Crash

By nardom

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CategoryRankScoreCount
Humor6482.58
Fun7992.68
Graphics8942.53
Innovation9372.39
Mood9582.44
Overall10012.61
Theme10362.39
Coolness184233

Comments

legacycrono 2015-08-25 05:52

As I type this, your game is running on the background. I've reached ludicrous speed, and for whatever reason it doesn't seems that I'm slowing down. I'm well past 3 million meters now. :P

It seems that the gold trainer is very overpowered, as it doubles your speed and increases your vertical velocity (and, as long as you're airborne, nothing will stop you).

I like the cylinder effect on the background, but besides that there's not much to say. I'd suggest limiting the vertical speed (maybe add some kind of ceiling that'll bounce you down if you get too much vertical velocity). Either way, it's quite fun to play. Been a while since I've played Nanaca Crash! Good job!

tomolivier 2015-08-25 11:45

Your game remembered me those old flash games everybody loved in which you slapped pinguins :) Fun game.

lolshouse 2015-08-25 12:00

The parallax effect was impressive and added visual depth to the game. The sheer momentum made slowing down seem impossible. As a general distance-based sort of casual game adding upgrades and milestones could be the way to go for this sort of idea; I haven't played the games you were originally inspired by. Good job!

digiman572 2015-08-27 13:09

I love the "I CHOOSE YOU" quote at the beginning.

glerikud 2015-08-28 11:21

I tried the game a few times but I don't think I completely understand it. I don't seem to have too many control over the thing. I mean I try to click those colored boxes with lmb/rmb but I'm not sure they always work. Anyway it worked sometimes and it was fun getting up to a nice speed.

electron 2015-08-28 14:30

Good use of everything , and the parallax effect

crafteverywhere 2015-09-03 19:39

Fun little game with very cute art, overall I like it.

abcdef65g 2015-09-09 00:19

Reminds me a lot of Katawa, and also Nanaca, that base mechanic never gets really old. Sorry you couldn't finish it in time for the Ludum, but good thing you finished it and presented us with this fun gem!