floweryandy 2024-04-16 02:49
Music is a bop, but game crashed 2 minutes in
Foon → Ludum Dare Explorer → LD55 → Summon Island: The Robot Pirate Invasion Was Today?!
By Abockley and jasoonmargoon
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 240 | 3.88 | 24 | |
| Fun | 101 | 4.06 | 24 | |
| Innovation | 614 | 3.34 | 24 | |
| Theme | 545 | 3.72 | 24 | |
| Graphics | 465 | 3.89 | 25 | |
| Humor | 282 | 3.57 | 22 | |
| Mood | 387 | 3.78 | 23 |
Music is a bop, but game crashed 2 minutes in
I like this game. It's very interesting to play and the small window has a unique feeling
summon-island.png
Great game! The game feels well polished for a game jam! Specifically character controller + camera all feels really nice. Loved the vibes of the game too - music ramps up in intensity alongside the increase in enemy wave intensity, which was awesome!
I really like this game! It's a simple and fun twist on the tower defense genre, with cute art and an overall fun vibe! It felt super polished, especially for a jam game. Great job!!
Really enjoyable and fun. The music is cool and the game is easily understandable. The theme (in my opinion) is a bit weird in this interpretation.
omg, the music freaking *makes* this game. Well done.
You did a very great job with the mood of the game, the music, graphics works great. The controls and game mechanics are all good too. I had a fun time playing it.
Very fun and well polished !
Music and sounds are great, gameplay is simple and does a great job mixing tower defense with survivors-like. The fact you implemented a map, options, music and good graphism is a big plus.
I do think it doesn't fit the theme that well, it felt more like I was building tower instead of really summoning things. Appart from that it was very good.
This entry was very well polished with good graphics and audio and a wide selection of turrets and enemies. I do think it could have been made to fit the theme a bit more closely. Great job.
This was a fun defense game, I liked how snappy the movement was and deploying towers to kill the invading robots. I ended up getting around 15000 points and lasted about 6 minutes before getting a little bored, so maybe new levels or layouts could spice up the gameplay a bit more. The art is great too, nice job on this!
Very fun game and controls!
This is fun! I liked the tower defence mechanic a lot, and the music choice was really on point. Totally sold the vacation-gone-wrong idea.
Fun game! The graphics are nice and the game has a good sense of progression, with the invasion getting more intense as time goes by. I wasn't a fan of the small game window, ended up clicking out of the game a few times while the enemies kept attacking me in the background. The camera sometimes went too fast and hid the young wizard too, preventing me from aiming or seeing where I'm going. Aside from these small issues, the gameplay experience was smooth.
I would like being able to deploy summons more easily though, having to walk somewhere to place the summon and only then starting the timer felt weird. My most successful run was deploying the Final Shield at the beginning and just shooting down enemies until winning the game, haha. Felt like going summon-less made things easier somehow.
I love it! I love the music and found it a lot similar to mine LOL. This is one that is very fun to play and feels very polished surprisingly given the time constraints. Nice!
I love the artstyle and the music