FoonLudum Dare ExplorerUsers → Sevenso

Sevenso

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202455Summoning👥Isekai Summonerjam5863.563.523.083.203.843.794.023.68

Performance over time

overall score (left axis) percentile (right axis)

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Fun vs Overall

Innovation vs Overall

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Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Sevenso

LD55 — Summoning

Isekai Hussle by Shess 2024-05-03T22:09:47Z

I really liked the game, played until I saved 21 worlds, but by that time it felt like I wouldn't really die anytime soon. I don't know if there is a difficulty spike at some point or not.

The game is stunning and the music is good. It is fun to play, but sadly it's quite hard to take time to read every soul effect, so I ended up just slamming the most appropriate blessing on whatever soul there was, and it worked for me, so maybe there's something to rework there to make the soul effects really necessary and readable.

I also became very rich very fast, so by the end of it I could just spam the best blessings on every souls.

Overall the concept is solid and as I said it is very good looking, so I think it would just need a bit of tweaking to be quite a good game !

Summon Island: The Robot Pirate Invasion Was Today?! by JasoonMargoon 2024-04-24T15:33:19Z

Very fun and well polished !

Music and sounds are great, gameplay is simple and does a great job mixing tower defense with survivors-like. The fact you implemented a map, options, music and good graphism is a big plus.

I do think it doesn't fit the theme that well, it felt more like I was building tower instead of really summoning things. Appart from that it was very good.

HellKiller by owenmdvd 2024-04-23T16:47:12Z

The game has a good vibe, and the controls and mechanics are fun and fluid.

It is however hard to know what you will pick up, and what kills you, which can be a bit frustrating.

Necromancer 101 by Ty Victorson 2024-04-23T17:14:17Z

The game was very fun !

I do agree with the feedbacks form Sam Minh, the game do lack a bit of polishing on the ux part, but it didn't stop me from having a great time at all, which definitly is a good sign.

I'd still like to emphasize on the "removing the 3d world" part, because I think it would not only help you simplify the ux, but it would also help building the mood of the game, which seems harder in its current state.

Mean Minion Mage by Rowlof 2024-05-03T22:16:07Z

The game looks good and I like how the spells are supposed to work, it could be quite dynamic.

Sadly the control seemed to be a bit buggy for me (couldn't casts spells by holding space without moving most of the time, it was quite random) and since it is designed to not be able to fight off crowd with melee I couldn't really do much. It is also a bit strange not to be able to hit if there's no enemy near you.

Still, I think there's potential !

Resisting Summons by Noobman64 2024-04-23T16:41:35Z

The gameplay was really fun, managing different small games at the same time was a good idea, and the bit on Ludum Dare was quite insightful !

Necrodancer by PixelatedFalko 2024-04-21T23:24:52Z

At first it isn't really clear what you need to do, but the concept is fun and it feels like you could really add on it quite a lot with more time. Well done on the idea !