FoonLudum Dare ExplorerLD37 → VRPG

VRPG

By awoojr

View on Wayback Machine

CategoryRankScoreCount
Coolness165514

Comments

ezolotko 2016-12-13 19:45

Buttons on the edges of the screen dont work for me

bumblepie 2016-12-16 06:55

I really like the main idea behind the gameplay and the mechanics, but the game suffers from a few major flaws that kind of killed the experience for me. The main one was that the enemies have absurd amounts of health! I tried playing the archer at first, but I ran out of arrows before I even cleared the first room, so I had to play the swordsman instead. Even after I grinded and upgraded my sword about 3 or 4 times, I wasn't able to get past the second room as it still took ages to kill the most basic enemy. I think good difficulty in games comes from giving the player a challenge they have to overcome from skill rather than stat checks, so I found it sad because I really wanted to enjoy the game! Also, I think it would be good to be able to hold the mouse button as spamming it does get frustrating after a while.

jelch 2016-12-19 19:06

A lot of grinding... there is a lot to like in the character options/upgrades, but progression is tedious.

miziziziz 2016-12-23 22:33

Impressive little rpg for being made in only three days

chuigum 2016-12-30 02:37

Loved the graphics. Well done!

abcdef65g 2017-01-02 02:14

Very nice graphics and idea, but the game is way too grindy, and the player just can't feel the results of their labor because the progression is way too slow. A suggestion would be to make enemies have less health, or decrease the enemy amount in the 2nd room.

Also, the archer class is almost unusable compared to the swordsman.