FoonLudum Dare ExplorerLD58 → 1000 Swords

1000 Swords

By abcdef65g and Ryrumeli

View on ldjam.com

CategoryRankScoreCount
Overall6163.1821
Fun6352.8921
Innovation5672.9421
Theme5753.3421
Graphics6622.8020
Humor6262.2818
Mood5953.2121

Comments

hassanm 2025-10-07 12:52

Interesting gameplay concept. And a cool atmosphere!

iriska 2025-10-07 13:28

The idea itself is cool, but something is clearly missing!💜 ⭐ 💜

feodor 2025-10-09 15:25

A very stylish game The minigame mechanics feel fresh, and I wish there were more of them. A great game for a game jam.

faust-mi 2025-10-09 22:49

Interesting idea with a QTE mini-game! Nice sound!

Thanks for the game experience! Good job!

marp 2025-10-23 03:32

The minigames are ok, but I think it needs more polish, specially the graphics.

fireslash 2025-10-23 04:25

There's a good base here, but the slow pacing and difficulty ramping makes it a bit tiring after a while. I think you could probably double the speed of most stuff and get a more enjoyable pace.

The visuals are nice though, the music is good, and the minigames all function as one would expect without bugs.

Nice work!

arkadi-voronchenko 2025-10-23 08:07

sound is great and old time console style is awesome!

xpoho 2025-10-23 08:27

изображение_2025-10-23_152710496.png

Too bad there is no ending, but it's still pretty nice game ^_^

patuwu 2025-10-23 09:46

Why only 1000. We need infinite amount! :D nice idea of the game, but it still need to be polished.

chuchugeralt 2025-10-23 12:21

Really neat game! I liked the variety of the minigames, and the music was nicely chosen.

To improve upon it, the game could lean in one of two directions regarding pacing: it could be either more frantic (like a WarioWare style, where minigames stack back-to-back) or the time between the minigames should offer the player something else to do (perhaps a quick minigame to sharpen the sword for a buff?).

But we all worked under a time constraint! So, nice entry!

palerus7 2025-10-23 19:22

Pretty cool game! I like the different minigames, and the fact that it seems that your opponents also play in these minigames. The graphics of the characters are pretty cool, but they clash pretty badly with the background. Also, it becomes boring pretty quickly. Still pretty cool!

vvartism 2025-10-23 20:27

Neat idea, hopefully you'll continue to work on it in some capacity, there's much scaling potential. Keep it up!

bryceltaylor 2025-10-24 00:50

Good job! I really like the art style and animations.

I do feel like the mini games themselves got a little old after a while. In the typing one, I found it hard at first to remember which key was which before I realized I should put my hand on the keyboard like I was typing normally, then it got really easy. I was totally thrown (in a good way!) the first time it went backwards.

But with my hand on the keyboard like I was typing meant that the "hold the q key down" one was really awkward using my pinky on the q. The third game, pressing 'e' in time, never got any more challenging. It maybe would have been better if they sped up. I also really wish the key presses were in time with the music. In some ways it was harder because I had this beat in my ears and it didn't line up with when I should press the button.

I also really wish that you moved faster between sword-guys, but I did like getting a little break between games. It might have been useful to have the guys give some sort of clue to which mini game you would play, but that might have been asking a bit much for a jam. Or maybe you did do that and I just missed it.

Overall, I thought it was fun, it looked great, and I like the idea.

8bitcharlie 2025-10-24 01:41

Nice! If I could train whole keyboard (📈 improving typing with my all 10 fingers - you know what I mean) I would return to this game and played it maybe even regularly! 😍 ;-) Good job! I enjoyed 🕹️ playing it. 💗