mrpiglet 2015-08-24 11:58
Please do find a way to package this for other people. Would like to try it :)
Foon → Ludum Dare Explorer → LD33 → Aglæca
By philomory
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 50 | ||
| Theme | 99 | 4.04 | ||
| Innovation | 384 | 3.19 | ||
| Mood | 550 | 3.08 | ||
| Overall | 588 | 3.14 | ||
| Fun | 735 | 2.78 |
Please do find a way to package this for other people. Would like to try it :)
Cannot get it run :(. I have Mac with Yosemite 10.10.4
Does not run
Not really a comment on the game (which I liked!), but because the game title has an æ on this page, but an "ae" on the .exe, it took me forever to find it, because I had closed the page :p
Nice idea, I found a city, killed everyone in it, salvaged it, then went to other town and got killed. +1
This is definitely a game you should run at least twice, to see how the world is randomly generated. It also took me a while to understand the difference between day and night, but I think part of the fun is figuring it all out. Destroying a few cities felt pretty good.
I like how the text fades in when you leave the game, looks great!
(Bug report: It crashed once when I was in a town, but I didn't run it from the command line and have no backtrace to post :()
yay, fellow Gosu submitter! Fun beginnings, I never did figure out if there's a way to regain health. The day/night thing was a nice touch.
Really good game! I like that you based it on a historical tale! The game mechanic is simple but challenging.
... and the inhabitants of TestName kept killing me ;) Is there any way to restore health?
Cool art style and gameplay concept, I really missed the sounds and some "strong and clearly" objective, sometimes just fight and steal dont give you many ways to play.
Solid entry, Congrats =)
I love the fact you used literature extracts in your game, a touch of art in games is something I always enjoy. Also love you went through the effort of making everything procedural. Simple but addictive.
It's pretty, but there doesn't seem to be a whole lot to do. I'm not sure what the merit of stealing bits of food is, since you'll probably starve without razing towns.
This was really good. I would like to play a full version. The details in the intro and close are great. It is hard to really say what I would like to see more of as unfinished as it is, but maybe just more interaction with the map.
Whoo, Beowulf. I liked the random generation and the graphics, but I'm not really sure how the strategy comes into play, since it seems like I just get decimated by the townspeople no matter what I do (years of tyranny, eh?)
I liked the mood of the game a lot.
Great idea, and excellent graphics, but unfortunately the gameplay leaves something to be desired. The difference between killing and eating, and killing and desecrating doesn't seem to exist, and I couldn't find anything that would restore HP. There's a lot of potential here, though!
Hello, I downloaded the OSX version and chose open from the context menu but the app did not open. Sorry! This looks awesome.
I didn't do very well, but definately interesting!
An interesting idea, but I wasn't entirely sure what the goal of the game was. Points for procedural generation though! Even if all the towns are called Camp TestName :P