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Waste Of War
Waste Of War
By esiringame
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 2341 | 14 | | |
Comments
plokdev
2015-04-21 14:23
Oh boy, this theme is going to be controversial.
The gameplay has potential, but it's very, very hard to get to the stones and use them to block mines. You don't get any at the start of the game, and you have no clue where the mines are until they kill you. I'm not sure how to fix it, though. Not bad overall, though!
Love how it is anything but politically correct; It should give the world awareness there are many places in the world with landmines STILL being found the worst way, and children being enrolled to even worse tasks.
I love the pick for the intro music, and love how you guys managed to make that feeling of a mine about to blow up under your foot translate to a game. However being so realistic it is also very very hard, quite a gamble and guessing game to even stay alive for a few steps. But I see a good gameplay to arise from this concept if you ask me.
The game seemed quite fiddly and hard. Sometimes the player wouldn't move the way I wanted them to and I couldn't see why or what could be blocking it. A very interesting idea though and like the concept of having to do different things depending on the type of mine.
-Neith
Good concept, and an important subject to tackle. Unfortunately, the game doesn't seem to reset properly after deaths, leaving the visuals out of synch with the map. I'd also say that the death animation is a bit too cartoony for the subject matter, a simple cut to black would be a lot more impactful in my eyes. Thank you for trying to tackle this topic though!