svenerik 2023-01-09 21:04
Makes me think about childhood and all those good totalitarian memories that grandpa told me about, I love the stamps, marvelous idea!
Foon → Ludum Dare Explorer → LD52 → Editor Gregoritz
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 628 | 3.15 | 22 | |
| Fun | 591 | 3.00 | 22 | |
| Innovation | 636 | 2.87 | 22 | |
| Theme | 811 | 2.10 | 22 | |
| Humor | 402 | 2.90 | 22 | |
| Mood | 341 | 3.55 | 22 |
Makes me think about childhood and all those good totalitarian memories that grandpa told me about, I love the stamps, marvelous idea!
Love the graphics and the moody feel!
Loved the concept! I'm not sure if it's endless but I stopped getting letters at some point and the papers to review got repetitive so I assumed there's no ending. Would have preferred to get a more final ending. Anyway, loved the paper reviewing mechanic. Would love to see this continued with more mechanics! A bit sad that I didn't have enough time to actually read the documents :)
Very clever concept and clean implementation! I enjoyed the oppressive visuals, the totalitarian overreach and the apartment with the unbroken windows :) Pity about the lack of audio - it would have added a lot to the mood.
I found an issue where if a typo appeared too close to the left edge of a document, I wasn't able to stamp it:
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@matank thanks for the comment, the ending should be after day 8-9, when you receive a three room apartment for all your hard work! Absolutely, game needs more mechanics to entertain for more than 3 minutes :smile:
@avareii, Had no artists so very lucky to have a lot of high quality, free scanned assets online, great for composing the visuals. No time for audio sadly, agreed it would have added a lot to the feel. Thanks for the bug report I'll try fix stuff next weekend.
I have to admit that I did something quite stupid. During my first run I didn't read the typo written on the stamp and thought that the red stamp is to reject and brown stamp is for approving the papers xD. Having said that I really like the look of the game and you've done a good job of setting the mood. The concept reminds me of papers please. Not sure if you are planning on updating the game but if the players can get some time to read the documents, then the documents can be used for storytelling.
Hello, I see what game and book were your main source of inspirations :D
Firstly, I don't understand how the game relates to "harvest" theme, perhaps you've just made an independent project.
Secondly, the game lacks the feature that was in the "Papers, please" which shows you the mistake you've made because in most of the cases I do not understand where I was wrong, and that's why I am unable to progress further.
Lastly, the game lacks sounds. Even the simple notes and stamp sounds would make the experience much better.
Concluding, I see the potential: this game could really improve "skimming" reading and I like it, but there definitely has to be many improvements to be made. Overall, 3.5/5.
I have also linked the bugs down below (stamp just stucked when I clicked with it on the button, and the stopped timer)
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Love the atmosphere! I enjoyed it and my LD52 game is also a "1984" styled game, what a coincidence! But text size on the files are too small for me, I really had to push my head on the screen to read it.
If there were music and SFX, game would be wonderful.
Good visuals, good atmosphere, I like it!! The papers are verryyyy long for the slow readers hehehe I need an easy mode haha
Cool game! I love Papers Please so this was up my alley. The first time I played, I accidentally dropped my stamp on the New Paper button and I couldn't pick it back up D: But I restarted and it was fine. Very moody, nice graphics. Great work!
Love the vibe of the game :)
I really liked the idea of the game. Great job ^^
Great mood overall. I like the 3d take on Papers Please. Although I wasn't specifically 'harvesting' anything, I still enjoyed the gameplay. I look forward to seeing what you do in future, I think the theme you chose has potential