julester 2024-10-08 14:04
I like the concept but it is also very annoying to play :sweat_smile: But it's a nice unique puzzel game.
Foon → Ludum Dare Explorer → LD56 → Blobby Bridges
By zathnic
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 453 | 3.64 | 34 | |
| Fun | 401 | 3.56 | 34 | |
| Innovation | 153 | 3.81 | 34 | |
| Theme | 1003 | 2.78 | 34 | |
| Graphics | 926 | 2.70 | 34 | |
| Audio | 654 | 2.35 | 33 | |
| Humor | 717 | 2.71 | 30 | |
| Mood | 986 | 2.77 | 33 |
I like the concept but it is also very annoying to play :sweat_smile: But it's a nice unique puzzel game.
I like how the game is done, but there is still some more things you need to do to make this better
Man after level one I was doing terrible haha but I liked the difficulty. Really made you think.
Really enjoyed the concept of merging the blobs to create paths! The mechanics are unique, and it really forces you to think outside the box, especially after the first level. I found the difficulty curve to be a nice challenge—definitely had some moments where I had to rethink my strategy. The blobs' awkward shapes add a fun twist, though I agree it can be tricky to control at times. With a few refinements in movement, this could become a really polished and addictive puzzle game. Great job overall!
Man you had some rough initial comments! I thought this game was very neat! Super interesting puzzle trying to make everything fit, and really liked the same-color-attaching mechanic. Made things VERY tricky. On that note I did think the puzzles ramped up maybe a bit too quick. I got stuck on level 4 and after about 15 minutes on it gave up. But I thought this was a really neat submission and very cool concept. Great work!
Woah the 4th level was way to much for my tired brain :joy: But the concept is cool, the puzzles really put together cleverly and I love the constant concerned look on the players face
"Rage quit Blob Bridges" That is what I'd call this. lol Great job though. I like how they combine and how it all works I was confused how to play at first until I rammed another blob. The finish sound is a bit ear killing. I liked the game though. Good work.
Unique puzzle mechanic, I've not seen it before. Good foresight with that undo button. Cute worried spider. Pretty tough though, a skip would be nice.
A really interesting and quite innovative puzzle concept, I really liked it, even though the first puzzles were a hard start. Good job !
The control was a bit confusing at first, but the game is really innovative and fun! Well done ;)
Cool puzzle game
Cute art and nice puzzle design!
Ahh sooo cute! I really like the art style and brilliant idea! BTW, I also have a jam work. If you can have a try and leave some suggestions, we will be very grateful! THX! :smiley: )
good gameplay and nice level design, the instructions can be more clear.
Make the instructions clear. I figured it out after several minutes of trial and error. For anyone else reading:
-The numbers change which colored face you control. You run it into more of the same colors to increase the size of the blob.
-The spider has to always have two tiles in order to cross. When you're ready to have it make the attempt, hit "enter" and D to begin moving it around.
On to the positives!
I enjoyed the actual puzzles. Those were great; you have to get really clever the further you go. The basic sound design did the trick and gave me the feedback I needed. This would be neat to see expanded!
I beat what I assumed was the ultimate challenge... and then there was more lol. Super clever and fun puzzle game!
Really smart puzzle mechanic, and great puzzles too! I learnt about the undo function when reading the comments. Went back to play again when I found that out, it was a really welcome feature so great design choice there! Amazing idea and fun to see some really challenging puzzles! :clap: :clap: :clap:
I think my only complaint would be the somewhat confusing controls as well as which color is currently selected. Maybe the faces could move or be highlighted in some way, or make the blob highlighted, when a certain blob is active. About the controls I think you could have a simple key map along side a more specific. Maybe something like undo with "Z", switch color with "C" and then the arrow keys would work just fine, while putting some load off the brain.
I want to try this but the first has four red blobs and no way to cycle through them.
blobbybridges.png
@local-minimum You control the main red blob with arrow keys/WASD, switching between colors only happens from level 2 onwards. I was kinda expecting this to be obvious, but I guess I could have communicated it better
AHA! I didn't realize they could morph together! That was a very good puzzle. Very hard puzzle. I got to level four before giving up. One thing that would have been nice would have been to be able to hold down backspace when wanting to go back more than a few moves, but not wanting to give up. Another thing that might have added a little clarity and juice to the game would have been to swap out the face sprite for the active blob to give it a bit more feel that it was the one you were controlling and not only pan the camera to it. Very good game!
Great puzzle game! The audio and visuals aren't polished, and the controls felt clunky. I think the "undo" button would feel snappier if it reverted you to the state before your last merge/split, because those are the only moves that can't be "undone" by repositioning blobs.
But the puzzles were really good! A lot of the levels were set up in tricky ways that made them seem impossible at first, so you'd need to break your initial assumptions to solve them. Level 4 was particularly well designed (and probably the most difficult).
I beat all the levels, and made it to the "You made it! GZ!" screen at the end :smile: