Foon → Ludum Dare Explorer → Users → Ggross
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | 👥 | Picky Snake | jam | 792 | 3.30 | 3.32 | 3.41 | 3.12 | 2.98 | 2.48 | 3.05 | ||
| 2022 | 51 | Every 10 seconds | Escape from Minefields | jam | 704 | 3.40 | 3.18 | 3.77 | 3.85 | 3.07 | 3.25 | 2.47 | 3.00 |
Ggross leaves an average of 23.5 feedback comments each event.
Excellent entry! Great concept and solid realization. But 10 seconds time limit is annoying: I really want to plan and build my chariot carefully XD. And the mice are too strong to beat them! The above are only minor problems, I do love the game.
Great entry! A little problem is: It is difficult to plan a multi-step action, and the graphics shown on the card will not change when character turns round. But still a solid game and really addictive. Well done :D
Cool platformer engine and level design. But in my point, the mechanics are in conflict: I (and many other players I guess) prefer to memorize the true path. Even when I don't remember clearly, I'm willing to take some risk. But waiting 10 seconds for the fake tiles partially spoils the experience.
I like the concept! But the game control is a bit annoying: Is hard to cook a pizza quickly and accurately because of the UI design, especially the cooking UI is to be improved. Still a great entry!
The atmosphere is great, but the gameplay is not well polished. No positive feedback during playing: I don't know if I get closer to the goal. And the maze is really hard because of quick shifting. But the game has potential, I await for your updates :D
The voice(of the robot woman) is really cool! And I like the concept of memory game. Well done!
I met a bug that dices could run out of the screen, then I will never know what is the correct product list XD
An novelty experience! At first I thought this could be a survival game and expected for new mechanics such as storm or vortex, but in the end I read a good story. Great work and I love the graphics!
Impressive and quite well polished! Graphics and mood are great and the control is smooth.
One point: My bullets quickly ran out and the missiles were terrible(they could not hit enemies just on my face!). Then I killed some enemies and got some ammo, but no visual effects remind me I can shoot with gun now. This made the game harder XD
Nice entry! I like the feeling of space ship control (its visual effect is also a little dizzy). Maybe you could add a timer to show how long it will take before emitting laser.
A cool game! Simple but smooth. Just one point: Every 10 seconds I must click the continue button, this is a little annoying and sometimes I tap the wrong button 😢
It's simple but addicting, well done.
Great entry with a city builder core! Also stick to the theme. Well done :D
I like the design of variant element resources and mutations. The game will be amazing when more enemies and maps are available. Well done!
Nice entry! But the control is a little confusing.
Well done, I love this game! Cute graphics, simple mechanics, easy at first but could be really challenging!
One point: Keys for all operations are close to each other, so I only use my left hand and often tap on wrong position when playing. Maybe you should adjust the key so that my right hand can also be used XD
Cute graphics! But I don't really know how to win, kill all the enemies?
The game is not so consistent with the theme "10 seconds", but I still enjoy it :D
Really cool entry! The zombie's movement is a bit confusing, but interesting! Want more levels!
And I agree with @asbjorn that keyboard input may be better than mouse. Anti-clockwise move is also needed.
Great entry! Game is short but complete, the music and pixel art are fascinating. But I find the game will be more interesting without the mechanics of "every 10 seconds" XD.
Hard platform jump and limited time, a little more stressful for me. But I like the graphics and sound! Tiny and cute game, well done!
I love this game! The graphics and mood is wonderful. Music note is not a problem for me, but the status in random position is a little annoying :D. Still enjoy the game, well done!
I like the graphic and the changing rhythm! Already a solid entry, and has large potential. Well done!
I like the concept of 4 dimensions, but the game control is confused. An in-game tutorial is needed :D
The new mines can be spawn on cells I already opened! Then I died immediately XD. My entry is also based on minesweeper rules, maybe you will find it interesting! https://ldjam.com/events/ludum-dare/51/escape-from-minefields
I really want to control the shooting direction! Sometimes I cannot hit the enemies walk on my face XD
I could play normally on Windows 10. Cool game! I like the sense of operation. And it will be coooooler if I can see the double speed replay after the game is over.
Awesome game! I like the concept and graphics, and the level design is also good. An in-game rules panel is needed! Now I must read the rule-pyramid in this page. And I think in more complex levels, 10 seconds is too short to plan and finish the connection concurrently, maybe we can start timing after connecting the first line? Well done, I really expect a more complete version :)
I like the graphics but am confused when playing. The game didn't show how to 'Control' when press C, and I don't know why the environment becomes dark around.
Wonderful work! The mechanics of deck building seem incompatible with limited time, because I want to think more about the strategy. Maybe you can expand the game in later version not limited to "Every 10 seconds", it has a amazing potential.
Really fun and cute game! I replayed for many times. Two little points: Color of the tsunami is too similar to the ground's! And the colliders of the cat and enemies are larger than they look, sometimes I thought I can avoid the slime but still went into battle.
Awesome idea! One thing I particularly like is that even if you make a bad design, you can still pass the level by constantly moving and waiting(BIG JUMP is the king lol). Editing the timeline is a little annoying.
I like the mechanics! But the way to play is a bit confusing, for example I usually forget which tool is on my hand.
Really nice puzzle game! But I got stuck at the speed boost level. The movement is a bit anti-human, a smaller collider(than it seems like) is a likely improvement.
Cute game! I like the scene of candy and the main character. But I also wanna be buffed every 10 seconds XD
LD56 — Tiny Creatures (10)
Happy Bees by Lunaria Rava 2024-10-14T02:36:27Z ♥ 1
Well done! I really enjoy this adorable game. Watching the bees flying is unbelievable pleasing.
Spirit Quest by AppreacherOne 2024-10-13T15:55:13Z ♥ 1
Nice game! I like the different environment design (desert, volcano etc). The mechanism of size control is interesting, and I hope it can be more deeply developed in the levels!
Blobby Bridges by Zathnic 2024-10-12T15:50:58Z ♥ 1
The control was a bit confusing at first, but the game is really innovative and fun! Well done ;)
MiniMayhem by Phyrocast 2024-10-12T15:45:31Z ♥ 1
Cool game! Tiny but complete. I love the bomberman :)
Unidentified Flakes Object by Poga_WHO 2024-10-12T15:39:21Z ♥ 2
Well done! The game is small but complete. One point: the rigidbody physics (especially between two characters) needs to be improved!
Tiny Tiny Tribes by James Wilson 2024-10-08T05:49:50Z ♥ 1
Well done! The concept is cool and the game is already very complete. The team build mechanism is interesting and balanced. Just for me, the control of movement is a bit confusing, but ok.
Cell Wars by Jiaxiang Yuan 2024-10-08T01:45:36Z ♥ 1
Although the game is not completed, I still love the core mechanism! It's really cool to build your strongest cell step by step. Looking forward to see a more complete version on itch or elsewhere
Miku's Minion Madness by Miku 2024-10-08T01:36:51Z ♥ 2
The bgm is cool! I like this game's concept. The movement of tiny creatures is slow, hope the game can be faster :)
Gobblin' Goblin by DubiousDuck 2024-10-08T01:28:15Z ♥ 3
I like the art style! But the font is difficult to read and I did not understand the mechanism: I just moved one goblin to the table, and the level is then clear? Is this a bug
Beetle Battle by unkilledshadow135_Alex 2024-10-08T01:22:33Z ♥ 2
I cannot either attack or drill (html version on itch)