FoonLudum Dare ExplorerLD51 → Light - Switch

Light - Switch

By Pasqaulo Shields, malcom-thonger, maxime-declerck, Sybrandt van Niekerk and Katleho Machobane

View on ldjam.com

CategoryRankScoreCount
Overall12062.5826
Fun12282.0426
Innovation11992.2726
Theme9713.1826
Graphics10332.6826
Audio6572.9326
Humor7712.4725
Mood9862.9326

Comments

erikengineengineer 2022-10-03 19:45

The shortcut in the folder didn't work because it leads to "C:\Users\malco\Desktop\Light-Switch Build\UnityStuff" - so I had to worry about the 'unity-stuff' I was kinda softlocked in the maze for 30 seconds because I was stuck in one path without exit I liked your music very much

aj-studio 2022-10-03 19:45

Maze style, cool. You’ve got my stars ;)

khullag 2022-10-03 19:46

if you used colliders for the tunnels, maybe it's better to switch to a grid-based map. i got stuck because of the collider being a tiny bit in my way and then a block appeared behind me blocking me completely.

music and mood is lovely though :)

arfilish 2022-10-03 19:56

This game has atmosphere, but everything else is really weird. Visuals are clunky, from audio side there is only one track playing at background and that's all. Collisions are acting weird, there was many times when i didn't understand if this way was locked or not. Theme was utilized well, it's not as banal as i thought it will be.

tobias-froihofer 2022-10-03 19:57

I'm never gonna give you up! Nice game, couldn't find the lightbulb though ^-^

hagamosvideojuegos 2022-10-04 06:42

The first thing i find is the easter egg i think, i like int and i was scary too meanwhile i'm trying to resolve the maze lol

Simple but enjoyable, good job!!

nilolo 2022-10-04 11:36

The ball sprite is cute :) Also found the easter-egg but didn't solve the maze, too large for me. Sometimes there where paths that looked to be open but I didn't manage to squeeze through.

malcom-thonger 2022-10-04 19:09

@nilolo @khullag Yeah the colliders for the maze ended up being more problematic than expected, and we didnt have alot of time to fix them as submission was coming up. we tried to find as many as we could but with the maze being big and some paths only opening every 30 seconds, it made it difficult to fix every area :/ @nilolo Glad you like the sprite, thanks @khullag Thanks, the mood was something we wanted to get right moreso than level complexity or polish

2022-10-05 23:36

Good game.

baylock 2022-10-06 13:37

Nicely Done Bro. really nice concept and use of the 10 second theme. Would love to see this game developed further and released in a larger scale. Please do check out my submission as well.

100th-coin 2022-10-06 19:11

The main character is adorable, and I wish the rest of the game matches their aesthetic! I feel like games where you walk around a maze work a lot better when you can actually see the maze. Otherwise, you have no idea what the goal is, or if you are even going the right way. Especially if the walls will be shifting, as it removes landmarks from becoming something you could use to remember where you are. Now walls could just be different.

I don't know. I found it to be a bit frustrating.

I never found the Easter egg though. I also ran into some issues walking through the halls if there was a door near it. The player's hitbox is a bit too large in some cases.

I recorded my experience with the game if you want some extra feedback:

https://www.youtube.com/watch?v=4_3tvR2ZR7Q

katleho-machobane 2022-10-07 10:43

@100th-coin Thanks for the feedback and also thanks for showing it on youtube! We were always aware of the colliders being an issue, unfortunately we were not able to fix them all on time and had to submit what we had done. But thank you so much for the feedback. P.S, the easter egg in the section on the far right of the map :)

real-flamingicecubegames 2022-10-07 16:54

Full disclosure, I couldn't finish the game. I spent 10 minutes looking for the exit and found nothing.

I honestly found the game slightly boring. There is a lot of waiting around for blocks to clear, you can barely see anything, and I think the maze is too confusing. Collisions also seem broken. I closed the game to find rickroll open... Was that part of the game?

I wouldn't say it's all bad though. I thought the graphics were nice enough, and the controls were fine. I just think it needed a bit more work. Keep working at it. I'm sure with an update this game could be a lot better.

maxime-declerck 2022-10-07 19:24

@baylock Thank you man, we really appreciate it. We might try polish it into a proper game.

@real-flamingicecubegames, the light socket is near the center but closer too top right :) Thank you for testing out the game we did struggle a bit with colliders as this was our first ever game plus the time constraints.

ggross 2022-10-08 02:16

The atmosphere is great, but the gameplay is not well polished. No positive feedback during playing: I don't know if I get closer to the goal. And the maze is really hard because of quick shifting. But the game has potential, I await for your updates :D

yoni 2022-10-10 14:03

I enjoyed the cute and adorable light bulb character :)

The controls were difficult due to the collision issues. I kept getting stuck and not being able to go through the maze.

The darkness, together with the homogeneity of the maze and the lack of indication of a) where the maze will shift and b) where I should be headed, made this game too difficult and I couldn't reach the end of the maze (nor the easter egg).

durkagames 2022-10-10 23:00

The atmosphere was really anxiously. Sometimes we can't move through colliders. Better set the direction from left to right, instead of right to left from the start. Not enough visual feedback of the game (our game suffer from the same thing). We like an animation of the character and he was pretty cute! Nice work!

figadei 2022-10-12 14:18

Interesting idea! I got tired after 200s because I didn't know where I should go, but the idea is very original! The mood is also very nice and the little lightbulb very cute! Nice entry:)