Foon → Ludum Dare Explorer → LD51 → Udou in the forest

Udou in the forest

By lomstfer

Percentile
CategoryRankScoreCountLD51Ever
Overall10283.032017.228.6
Fun11062.682110.720.7
Innovation9592.872121.731.8
Theme11292.76217.216.0
Graphics9203.032118.931.5
Audio7082.771912.827.5
Humor8492.331715.524.8
Mood7293.292141.854.3

Comments

resacagames 2022-10-03 19:08 ♥ 1

Loved the walking mechanic with the mouse pulling to the center, made walking a bit more desperate and entertaining. Defintely for people with long mousepads! Besides that the enemies were a little hard to see so I accidentaly stumbled on them more than once. Great submit!

fudgeawsome 2022-10-04 06:06 ♥ 1

building the game in c++ is really commendable, I think the various enemy/walking interactions were my favourite part, along with the color scheme

ggross 2022-10-04 06:07 ♥ 0

I like the graphics but am confused when playing. The game didn't show how to 'Control' when press C, and I don't know why the environment becomes dark around.

woahitsjeff 2022-10-07 01:31 ♥ 0

I love the simplicity of your project! Well done!

ludovicapiro 2022-10-07 21:10 ♥ 0

Most menacing gray squares I ever encountered. Great job!

volodymyr-karchevskyy 2022-10-11 05:16 ♥ 0

Wow, c++ :) Cool simple project! Good job

rsninjadev 2022-10-11 05:22 ♥ 0

Love the game, cool to see another person using raylib and c++, didn't think I would see any other raylib users lol. I think as a survival game it works great, but I think the game would also be fun with an end goal besides keeping the light on to work towards, other than that, great stuff!

cdunham 2022-10-11 05:24 ♥ 0

Nice little highscore game, don't think I've seen any other games in raylib so that's cool

cdunham 2022-10-11 05:26 ♥ 0

Making the enemies more visible or have more humanlike sprites would be nice, but I get that time constraints are hard to work around. Overall though I enjoyed playing!

epeachyband 2022-10-21 15:56 ♥ 0

good 👍

alchemic 2022-10-21 22:01 ♥ 0

Props for using raylib!