dia6lo 2016-04-18 04:07
Awww, doggies, come 'ere.. OH SHIT!
He-he, I can finally kill this mystic shooter... OH SHIT!
Whew, that was clos... OH SHIT!
10/10, would drop chadellier again.
Foon → Ludum Dare Explorer → LD35 → Blood Moon
By linver
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 63 | ||
| Innovation | 38 | 4.06 | ||
| Theme | 237 | 3.71 | ||
| Humor | 243 | 2.84 | ||
| Graphics | 288 | 3.44 | ||
| Mood | 321 | 3.12 | ||
| Overall | 331 | 3.36 | ||
| Audio | 435 | 2.77 | ||
| Fun | 481 | 3.11 |
Awww, doggies, come 'ere.. OH SHIT!
He-he, I can finally kill this mystic shooter... OH SHIT!
Whew, that was clos... OH SHIT!
10/10, would drop chadellier again.
Really liked this! Very impressed by how much you got done in 48 hours; graphics grabbed me from the title screen, and there are so many different interesting mechanics. Controls are a bit finnicky and I ran into a bug where I couldn't drop the block I was holding, but really good stuff!
Great and innovative idea. Enjoyed the explosion mechanic but I found the controls to be cumbersome. I played the webplayer version but why not allow the player to move using WASD and jump with space rather than controlling it all through the mouse? I think that would make the movement flow better
This was great.
Neat idea, but the controls made it very difficult to play, I think WASD would have been a better solution
Thanks for comments!
Controls are really ugly =_=.. But it's emm.. 2-nd fast developed version. I just finised *sometimes-working* mechanics after first 25~ hours, and begin to draw sprites without sleep -______-
And I used in my basecode self-developed scripts for moar fast and comfortable work (Basecode post http://ludumdare.com/compo/2016/04/15/some-basecode/)
Great graphics, great fun, and great game overall. Controls are a bit messy, I think moving with WASD would be much better, but nice work.
Love the floor shaping idea, gives me lots of creative ways to do things. Art style is great as well.
The moving blocks thing is a great idea! I enjoyed this but I have to agree with the others that the controls are a little cumbersome. Other than that grate job!
It's a really nice game! The post version(WASD)is perfect! Sometimes blocks have own life...
10/10 Recommended to friends!
I had a lot of fun playing this. It was a bit difficult to play but I enjoyed the puzzles.
Enjoyed it a lot! You did a lot in this game, everything is so simple yet so perfect fitting. Congratulations.
Nice!!! Good graphics :D
thanks for the wasd version. it was impossible with the mouse :)
It's little hard to control well, but it has nice level mechanics
A really great idea, but so-so execution. Maybe I'm mostly having troubles because I ran the web build.
It's unclear why I sometimes manage to grab up to 4-5 blocks, and sometimes only 1. Realizing too late (because you're over a pit) that you only moved one block and it's gonna drop and you've wasted it gets a bit old after a while.
Sometimes the little enemies that you can't drop blocks on would fall through the geometry and hit me.
I'd recommend composing some new background music ..
The graphics are quite nice though, and the general idea of the mechanic is a really, really cool one that could definitely be reused in a more polished game.
reaql nice and fun to play ! :)
coming back on it a second time, still good fun mechanic and graphism but still hard to play
Really liked the block shifting mechanic. Graphics and art style were nice as well.