senso 2025-10-06 21:19
Nice looking game (love the anglers growth). The parallax and stars look super beautiful. Music is good and supports the theme. Found a little fade out bug your layer is not wide enough here . If your fast you can fix it :)
Foon → Ludum Dare Explorer → LD58 → Last walk in the forest
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 656 | 3.10 | 21 | |
| Fun | 740 | 2.50 | 20 | |
| Innovation | 643 | 2.76 | 21 | |
| Theme | 403 | 3.65 | 21 | |
| Graphics | 396 | 3.65 | 22 | |
| Humor | 593 | 2.42 | 16 | |
| Mood | 106 | 4.07 | 21 |
Nice looking game (love the anglers growth). The parallax and stars look super beautiful. Music is good and supports the theme. Found a little fade out bug your layer is not wide enough here . If your fast you can fix it :)
nice art!
Really liked the art style. The music selection was nice as well. I unfortunately didn't have the patience to find out if there was a win condition - the gameplay was a little slow, and I kept getting hit by flying purple monsters I was unable to dodge.
The music and art style are nice. I liked the ghosts. peaceful and scary and ghastly.
So.. I'm a bit confused about whether or not I ascended.. I got attacked by the purple things several times, and at some point they stopped eating all of my antlers and I was able to grow the full rack. But then nothing was happening when I got the lights and it finally went to white..
Confusion aside, the graphics and music were great! I really enjoyed just walking around as a deer.
You got some nice art going and also the music was pleasant. I think I would enjoy it more if the jump button was a different one, but I can behind it if you play it on mobile.
Very atmospheric and intriguing game. I am very interested to see how the game will end, altough I struggle to get very far as many of the collectable orbs disappear before I get to them, for some reason. Very unique mechanics, simple, but required some figuring out since it is nothing like I have tried before.
Beautiful music and overall solid palette of the game. The experience as a whole resonated with me in a strange way and I felt very uneasy and spooked, but absolutely in a good way. Definitely a game worth trying out.
Very Zen. I liked the simple controls and the ambience. It felt calming and meditative to play.
It feels like a lot of work and care went into all the art, animations, and antler stages! Unfortunately I constantly felt like I was doing something wrong when the slow pace went to crawls and I couldn't dodge attacks or collecting glowy orbs didn't seem to do anything.
The graphics and sound were especially nice, giving a spooky atmosphere to the game. I think you could also give some hints on the mechanisms of the attacking mobs tho. I changed by direction once I heard the sudden tense sound in the audio, but I still got hit. But overall I really liked the game! Great job!
I still haven't understood how to escape from the enemies and how to win the game, but walking in the woods for 10 minutes certainly was an experience. You did such an awesome job with the game atmosphere, without the mysterious deer aura I don't think I'd have spent so much time wandering around :)
I really like the artistic style of your group. The deer in the picture makes one feel as if they are right there.
One small suggestion is that the antlers should also move along with the deer itself.
Truly impressive, all those the little details: the rotating starry sky, the way the character’s appearance changes, their fatigue, and the mystical companions. It really immerses in the atmosphere, by both visual and sound. The ending left me with a great feeling. Excellent game!
Firstly, very pretty overall and you absolutely nailed the aesthetics and atmosphere. I have a good time on my stroll but I had a similar experience to @good-enough. I think maybe I don't have a critique so much as a comment on the design decision to have the monsters be approximately screen sized and unable to be dodged. If that was the intent then I can get behind it but if not, I'm left a little confused. Either way though I like the implicit worldbuilding and esp. the sinister moon! Great work overall!
I loved the graphics, music and general mood. The game was frustrating to play, however. The biggest issue was difficulty: the enemies are almost impossible to dodge. On my first playthrough, I didn't even realize they were announced by a sound effect, until the 3rd attack. Some visual indicator would go a long way, for accessibility as well. I also found the jump unnecessary beyond the first minute or so, which is just strange. The game felt quite slow, which can be fine, but the limited controls and the difficulty makes it hard to want to replay.
Nice game with a very mystical atmosphere! At several moments, there were some lights that disappeared right in front of me before I could collect them, I’m not sure why that happened, maybe a bug ? Anyway, I really enjoyed the mood of the game, congrats ! :smile: