jeremy-wolf 2017-12-05 14:57
The controls are difficult. Feels backwards. Not sure if they're camera relative or player relative.
Foon → Ludum Dare Explorer → LD40 → Beer Belly or Bust
By keckles
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1026 | 2.88 | 23 | |
| Fun | 1032 | 2.61 | 23 | |
| Innovation | 803 | 2.90 | 23 | |
| Theme | 360 | 3.69 | 23 | |
| Graphics | 870 | 2.92 | 23 | |
| Audio | 578 | 2.84 | 21 | |
| Humor | 342 | 3.40 | 22 | |
| Mood | 820 | 2.94 | 21 |
The controls are difficult. Feels backwards. Not sure if they're camera relative or player relative.
the controls are based on the character and right clicking moves the camera and the character together
I had a hard time with the wasd controls, having a and d rotate the character felt rather unintuitive.
Funny, right on them. Controls are a little wonky - and the camera had issues moving in too close to the player.
ya i don't recommend a and d just use right click ill remember to fix the controls next time
Hahaha funny little game :) Beer! Yay! honestly it to a while to get a hang of the game since the controls r hard. But besides that, nice take on the concept :) All the best! Pls feel free to rate and play my game: https://ldjam.com/events/ludum-dare/40/split
Funny game, althought the controls were indeed frustrating. Thankfully when holding right click the controls get much better otherwise i would have rage-quited in just a few minutes. Nice entry other than that and lovely graphics and sound !
Fun game ! I love the concept, I also though that someone might do a game about alcohol ! A great way to show alcohol is bad for your life :p
I feel dizzy.
Using the controls with WS and the right click made it way better. The platforming is very challenging on some places, and the camera effect after picking up some beers made it harder. I like the idea, the implementation could be better, but it's nice for a jam :)
Funny theme implementation!
This was an interesting game. Even though I held the right button, the controls still felt hard. Specially when jumping on the tree's platforms. Also, keeping pressing the right button is a bit tiring. The camera sometimes collided with something (walls, tree) and showed a weird view.
The art was goofy, which matched the mood. This was a nice concept, maybe with fixing the controls it can be more enjoyable. The congratulations for losing was unexpected xD Good work :)
The camera morphing effect was cool^^ Climbing the tree was very frustrating. But it is an interesting idea, which fits the theme.