Foon → Ludum Dare Explorer → Users → oligue
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | 👥 | Unholy Cow | jam | 538 | 3.60 | 3.86 | 2.92 | 3.07 | 3.58 | 3.63 | |
| 2021 | 48 | Deeper and deeper | Dwoblins | jam | 1712 | 2.90 | 2.83 | 2.50 | 3.57 | 2.59 | 2.11 | 2.23 |
I really like the idea which fits the theme great. The loop is a fun mechanic. The pacing could be faster. The asci art was a nice touch :)
Well done! Nice job on the procedural map. Would be great if the weapon could rotate toward the mouse position and friendly fire would be turned off. Other then that, its really fun. Capture.PNG
That was really fun The camera could be zoomed out a bit more Love the narration!
Just finished it Great puzzles
That was really funny, enjoyed it a lot :)
Cool concept but bit confusing at first. The tutorial helped :) Other than that awesome game :)
@sodaro I definitely need to spend some time on audio :) Tried to push out a soundtrack at 2am right before the deadline but was just too tired :smile: I think rewriting the whole movement script at midnight and then using the old one anyways was a mistake :wink:
Thanks for the nice feedback :) I totally agree on the audio and visual feedback. This is something I need to "dig in" more since I am more a programmer. I will definitely implement Keyboard and holding the mouse button down to dig in a post-LD Version. @reheated @thedarkmagi The overlapping of the goblins and collision around the corner was something I tried to fix on the last day at midnight :smile:. The overlapping is better than it was in the beginning but I didnt manage to fix it entirely. @reheated First of all great score! :smile:. My highscore is like 40 or something. The second trap was first a damage over time trap, that could poison multiple goblins on impact. But once I got to the deadline I had to just make it a stronger spike (can kill more goblins until it gets destroyed) :smile:. I want to add some more traps and variety to the post-LD version.
Cool puzzle game. I liked the soundtrack too :)
Great little game! I like the looks a lot. More levels and a health indicator would be great Was fun to play
That was really cool! Enjoyed this game very much :)
That was amazing. my pulse is over 9000 Died so many times on the last ghost
"heya" "dingg" - love it
Great puzzle game i made it all the way to the end :) The only thing i would change is the level order some levels in the end felt easier than some in the beginning
That was super interesting Took me a while to get how it works :)
i learned that i cant draw
Nice Puzzle game the dark level was mean :)