samarthmp5002 2021-04-27 07:36
I love it, Its so nice that you added controller support, Its fun to play. Keep Up the good work!
Foon → Ludum Dare Explorer → LD48 → Cave King
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 552 | 3.73 | 25 | |
| Fun | 418 | 3.69 | 25 | |
| Innovation | 1011 | 3.13 | 25 | |
| Theme | 1375 | 3.26 | 25 | |
| Humor | 795 | 2.81 | 21 | |
| Mood | 632 | 3.69 | 25 |
I love it, Its so nice that you added controller support, Its fun to play. Keep Up the good work!
I really love that semi-Dark Souls mood int his game. It is cute but atmospheric at the same time. The music fits so well. The gameplay seems simple at first, but I love how responsive and fun it actually is. The variety of weapons really positively surprised me and the movement of enemies was also very well done. Great entry for sure.
that's just fine. I hope you had a good time developing this game!
Fun, but challenging gameplay. Really like the randomly generated levels, well done. :v:
Some ideas to improve: - Bit more polish with the sounds - More crisp hitboxes - Some mechanic to dodge / parry attacks
Great job! :crossed_swords:
Nice game! I really love the aesthetic, and the levels all feel unique and interesting. If I were to give feedback I would say that maybe make the player attack feel more responsive, and it didn't really feel like the different weapons had any difference other in game. Other than that, I enjoyed it a lot!
It's so awesome! I love the art style and it was super fun! gooood job!!!
The game is really fun! I love the pixel art style. Maybe scale down the difficulty a bit :)
Nice job, feels awesome to play to! I found it quite challenging (and fun) and randomly generated levels make it replayable.
Nice, but need control unit to WASD buttons, hard to arrow + shift and ctrl
This was really fun to play. I got a little stuck on the boss fights, but it still felt engaging enough to retry after dying.
This game should receive wayyyy more praise than this. Such a good game, gonna play it more later. As some peeps mentioned, maybe it should be a bit easier.
The look and feel is excellent! I enjoyed the sounds and SNES graphics. Is a nice action adventure, impressed it can be done is such a short time.
Nice game
One feedback, the controls would be better not to use shift or control for actions. On a mac, "control - up" is us used for switching windows, so best to use keys like "Z" of "X"
I uploaded our gameplay of your game on youtube, you can find it here: https://www.youtube.be/watch?v=1F0Ywiy2Mt8&t=10304s
Thanks for being part of the stream, it was amazing! :smile:
Good controls and fun experience. I just got super unlucky with a few levels without chest in a row, this could be fixed easily in your random gen, I feel my run was stolen without chance to try fancier weapons.
Overall, a very great game. Congratulation
Nice game! You fit in quite a lot of game for such a short period! I found the combat a little bit difficult, especially the archers, as they could shoot straight at me, where I had to carefully line up in an direction to attack.
The game is fun but sadly it is too hard for my taste, especially the minotaur attack. ;-)
Pretty solid dungeon crawler! Really like your simple combat system, with enemies that clearly telegraph their moves so after observing them for a bit, I can learn their attack pattern and learn how to dodge them. The only feedback I have is to not put your action buttons as shift and ctrl, its a bit awkward to press on the keyboard. Other than that, good job!
Really like the pixel art. Movement felt really smooth as well. Challenging game. I wish the camera would look ahead sooner, I felt like I would run into enemies off screen quite frequently. I also didn't like being able to walk behind walls. My character got lost behind a wall and I thought I died at first.
This was really addictive, felt like I was really close to completing it every time so kept restarting and restarting until I did. Also really liked the fact you managed to get in some random generation and the enemy variety was pretty good too. I would say though that the hitboxes/attack ranges are too big both for the player and the enemies. Nice work!
Great Game. I had a lot of fun. Please continue to polish it. :D