FoonLudum Dare ExplorerLD51 → LocoMoon

LocoMoon

By a333, icxon and graal

View on ldjam.com

CategoryRankScoreCount
Overall2303.8631
Fun2723.7431
Innovation2673.6931
Theme8953.3131
Graphics6623.5131
Audio4913.3131
Humor2343.5329
Mood4433.5929

Comments

thiefaine 2022-10-03 22:56

First of all, the corporate message made me laugh a lot ^^ Then the game is awsome, super neat, building rails is pleasing ! Only problem is using the right click on the web version pops-up the contextual window. I love the fact you can live edit your rails to wrecks... I mean do a better job GG.

aevek 2022-10-04 05:35

Loved the space giraffes, they stopped me from being too mad when I'd finally got a nice routing system worked out and a new blue depot just popped up on my return line. Very fun game, great work. (but why must you ruin all my perfect designs :'( )

tero-pulkkinen 2022-10-04 05:51

Looks nice. Creating a railway is easy and I got a train following the path. Half of the tracks were useless since the train always went the quickest route, but otherwise its pretty ok. Just costs tons of money to build a rails where no train will go.

icxon 2022-10-04 06:48

@tero-pulkkinen, hey thanks for playing! You can switch intersection directions by just clicking on them. Sorry for the lack of tutorial in-game.

@aevek, and space giraffes love you too!. πŸ¦’

rosymaple 2022-10-04 07:23

Shockingly stressful, with fantastic art design, my high score was round 6 with out crashing and burning, so I'm not sure how many colors and how crazy it gets.

The sound while great did get annoying after a while of retrying, maybe an in game mute button would have helped. It also ended up feeling like a lot of trial and error, since there isn't any info about what kind of trains can come each wave, would have liked some kind of indication.

gotanod 2022-10-04 07:50

@icxon Not sure what link I followed but now I have reached to the game page :) Nice game.

coderaurus 2022-10-04 11:22

A solid game. The core loop keeps you hooked.

Well done!

wouter52 2022-10-05 11:09

Love your game! This was the first game we played after submitting. But we were too tired to give feedback and to think streight at that point.

Just played it again and I love it! It gets very chaotic very fast. I like that aspect. Graphics are very nice and the music is nice and calming.

lbrande 2022-10-05 18:23

Really cool sandbox puzzle/strategy game! I don't see any connection to the theme though.

matoux42 2022-10-06 08:17

Really liked it, spent a lot of time on it and had to stop only because it was starting to be late :laughing:

The idea is awesome, and I like this kind of game where you have to build something and look how it is going. I think that the way you add theme on it was very clever too.

peachtreeoath 2022-10-06 23:09

That's an interesting take on building rail systems. Usually in something like Factorio, you simply make the most efficient system and evolve it over time. THIS was much trickier though, as you needed to set up a complex system that can reroute things, be easy for the player to switch around and understand the path, and most importantly have enough room for multiple trains to run on.

Coming back to this page I see you have a screenshot with a layout much smarter than mine. Being able to just send a train on a looping journey for a while would've helped traffic a lot!

I thought this was quite fun. Of course it would've been easier to have a bit more room to play around with, but the space constraints made it much more challenging and fun up front. I could see how you could easily tweak difficulty simply by having the depots spawn closer to each other, as mine did in one of my runs.

Fun game with further potential in it!

Come on now :grimacing:

aaaaaa.PNG

solah 2022-10-07 10:47

Great game! Very fun to try to have a good strategy and systematically realize it doesn't work and see trains explode!

tricky-fat-cat 2022-10-07 17:54

Quite an interesting idea for a puzzle game. It has a really good potential to be a full game.

brainloaf-studio 2022-10-08 00:27

Big fan of the concept here! I like how more colors and differing orders for the cars are introduced as the waves progress- I had quite the convulated setup when things got pretty complex. Plenty of cars exploded. Shoutout to the space giraffes in back. Very nice work!

faust-mi 2022-10-08 09:53

Great game! Very fun idea for a puzzle game! Good job!

43sam 2022-10-08 16:22

Very nice game! I like how the complexity ramps up gradually and that you have to interact with the system as the trains are going. One thing I'd like to see is maybe show the carriages that will be attached to the next train coming out which will let you plan a bit more in advance. Really enjoyable game though and congrats on making it!

yword 2022-10-09 17:57

Cool, it's fun to play, with clever mechanic and nice atmosphere, and I liked the railway connection method, which is easy and intuitive! And beautiful cover art too!

mrbamboo 2022-10-09 22:28

I never do a train game and just by looking at your ... it's seem to be hard ! Love it, great game

cassowary 2022-10-12 05:25

Made it to wave 11 and scored 4380. I actually found this really really compelling but it's very hard, lol. The best tiny-brain strategy I eventually settled on was just to make one big loop through all the stations and block trains as they entered until I could let them in without causing a collision, and then I could let them out once they were empty. But obviously that isn't a perfect strategy either, lol.

Really like the graphics and music too -- the emotional support giraffes are hilarious and the music really captures a nice spacey vibe that contrasts with the hectic gameplay!

I might've also liked a preview of what trains were coming, but I get that that might conflict with what you were going for with the gameplay. Depends on what kind of vibe you're going for.

miche 2022-10-12 05:42

Loved the concept! Got a little mad at some of the waves but overall fun!

jonah 2022-10-12 07:14

emotional support giraffes !!!

Great job on implementing this interesting concept. Would love to see more stop-signs and maybe some triggers in a post-jam version! Also I wonder if having multiple entrances for trains would make the game more challenging or maybe time-limit on certain 'goods'. I pretty much cheesed the game by having one solution for pretty much all the waves πŸ˜…

Had an awesome time with this game!

itooh 2022-10-12 10:09

That was pretty fun! It reminded me of Mini Metro. With ten seconds between each trains though, things quickly get unmanageable. Especially given that we can't know the composition of a train until it's fully on screen, meaning that there can be 5 seconds wasted just to see what's the last wagon, and where the train should go. But even so, it's very interesting to crate the most optimize system to limit incidents! The controls are great too, simple and intuitive, it clicks immediately and is very satisfying. Great job on the visuals and sound-design too. This was a nice game to play!

captandrey 2022-10-14 13:46

βž• cool idea

βž• can stick for a long time

βž• convenient control

βž• good balance

βž–what to do with two wagons was not immediately clear

βž–weak connection with the topic

deepnight 2022-10-21 20:49

I'm not sure about the theme connection, but the game was quite fun to play! The way you swap directions was often a bit frustrating and led to lots of misclicks on my side.