owl-skip 2021-10-04 07:53
Interesting game with cool dreamy mood, nice work!
Foon → Ludum Dare Explorer → LD49 → Connection Unstable
By hotaloca
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 402 | 3.19 | 30 | |
| Fun | 465 | 2.78 | 30 | |
| Innovation | 338 | 3.16 | 30 | |
| Theme | 241 | 3.66 | 30 | |
| Graphics | 438 | 2.91 | 30 | |
| Audio | 237 | 3.24 | 29 | |
| Humor | 379 | 2.23 | 25 | |
| Mood | 51 | 3.91 | 30 |
Interesting game with cool dreamy mood, nice work!
Wow, what an amazing experience! I really love animations, UX and sound design of the whole game. Your writing is great!
Found it a bit confusing, but was very cool!
I think its to long to get back to the part you lost connection after a wrong answer. All in all a nice game.
Nice job!
Well I dont know where to start, game's mood is so powerful it takes you inside so fast, actually my dreams are kinda same should I be worried? neeh thats the nature of the dreams I guess. Great job, congrats!
Heavy stuff! The background changes where a nice touch as well. And, as the others have said, the mood is great, also due to the whole 'setting the stage' bit at the beginning.
(Flicking with a mouse is ... weird. Took me a while to realize how to scroll is what I'm saying. Not really an issue if it's mostly intended for phones though.)
The only thing I was a bit annoyed at is that the text almost never hints at what the 'right' answer is to proceed. That does give it a very dream-like feeling though, so maybe that's what you where going for?
I really love to see games with different aspect ratios in LD. I am infact dumb though so it often took me a few tries to get the answer that would advance the game.
Pretty and cool game
sadly, the scrolling was very slow for me. So slow in fact, that it took me nearly a minute to get the the first question. Sadly did not finish
This is really a quite alternative entry :smile: couldn't quite figure out what to do. It seemed very composed in it's expression - so good job on that :thumbsup_tone1:
:purple_heart: :dart: :frog:
Thanks a lot for all trying the game, and leaving a review. You made my day! @remco Yes I thought that a dream like story can manage more problems on story inconsistency, but that was not the aim to make no hints at all. And of course with more time things could have been proof read more... I had two primary intent: 1. Make self-reflection choices work vs. action - i also in my life realized i acted too fast, too soon without understanding the why. Understand your emotions better will help make you realize the why better. 2. In dreams things work different. All others in your dreams are really basically a part of yourself. So you are really debating with you all the time, and your mind makes it up. So if you can manage your emotions well in a dream like setup, your brain can make up any scenes you really want.
@theseusinabottle I'm sorry to hear the choices were difficult. The player is always right, so likely the problem I did not set up the stage well enough -- for example with some narrator who explains why certain choices are better vs. others is really missing i realize. Like my previous post with the intent -- i could have been giving more hints around them! I appreciate your feedback, very helpful.
@salaen I'm sorry for your experience. I intended to create a game which feels like using a mobile, with controls related to that. But somehow Unity/built in scrolling is not managing mouse well enough by default, I also realized myself during testing it's not reliable but had no time to fix... I will read a bit more on this to see how i can fix.
Fascinating! The scrolling was super awkward and it took a while to figure it out, but once I did it was really cool. The sound design made me really unconformable (although in a good way) and the disjointedness of it felt very dreamlike. Nice job :)
Very very cool game!
You've done a fantastic job setting up the mood / atmosphere while staying minimalist. The story conveys the feeling of a dream very well. The themes, about actions vs introspection and 'the meaning of strength / weakness' really echoed with me.
Thank you for making this! :)
good game!
music and sound really get the mood. background change shows the unstable state very straight and clear.
auto save point is a good design too, i'm afraid of start all over again for the first time;)
This was a very nice game!
The mood and the setting is fantastic! I made myself doubt if my choices were correct on the first go, though later on the choices you make later on feels like you're that person dreaming. The background was a good touch too, making sure it conveys their mental state!
The only thing I would like here is just the arrow or scroll wheel controls because that's the first thing I expect to do, but I forgot you guys designed it like a mobile phone, which make the scrolling make sense.
Wow, that was heavier than I expected! Great job with sounds and mood. Especially sounds made this very vivid experience. Very original idea which remindeed me of Master Reboot a little bit. Interesting take on the theme. The only thing I would improve is scrolling, but that was already mentioned couple of times. Nice one!
Fairly interesting but grew more frustrating for each fail/reconnection. I with the game would auto scroll down to the end. Took me a while to even understand that I had to drag the viewport down after each click.