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Stable Tables
Stable Tables
By mandytoh
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 377 | 3.25 | 20 | |
| Fun | 373 | 3.08 | 20 | |
| Innovation | 334 | 3.16 | 20 | |
| Theme | 265 | 3.58 | 20 | |
| Graphics | 152 | 3.77 | 20 | |
| Audio | 184 | 3.41 | 20 | |
| Humor | 292 | 2.61 | 20 | |
| Mood | 372 | 2.97 | 20 | |
Comments
mickm
2021-10-04 07:53
Interesting idea. I found the (keyboard) controls a bit clunky but I have the same criticism for overcooked so take that with a grain of salt. I did get stuck once that forced a resrart:
https://ibb.co/3cQrS3V
Its a good take with the overcooked style plate management. I think it would be a lot more enjoyable with gamepad so you can control movement and sway at the same time (effectively). Note you have a typo in the description - Q and E are keys for stability
rolly
2021-10-04 08:24
Nice take on the theme!
There are some issues with the colliders - not bugs per say, but it felt weird. I would suggest to use a smaller (circle) collider on the character, so that he doesn't rotate when colliding with a table.
The visuals are really good, and the music is nice and fits the game pretty well!
Nice job!
Very Interesting idea for the theme As said MickM, It is like a overcooked style and you should have mentioned taht we need to use a gamepad or controls on keyboard
Overall Good game!!
dekajoo
2021-10-04 13:39
Hey the concept is really cool. It has some overcooked vibe that I love.
solah
2021-10-04 13:53
The controls are weird, I was hitting every posible object in the restaurant lol. I guess it would be great to make movements easier and keeping stability more difficult so the challenge doesn't come from something that's usually trivial.
The graphics are good and the music totally chill, well done!
The controls are a little strange, and I kept running into tables and stuff, but overall it was really well made
The graphics are really good, and the music too. The controls are a bit difficult to get used to, but overall it's a cool concept and a well polished game. Great job ! :)
loyance
2021-10-06 01:56
I really liked the graphics and the idea. The controls felt a little bit weird, but I definitely see what you were going for there. The music is also pretty chill, great job
dob
2021-10-12 04:27
Very appealing visuals. Gameplay is a little frantic and dependent on who orders what. I never had much trouble balancing lots of orders using Q/E - if that's a major mechanic, then it wasn't really necessary for me, at least at the level I was playing. Nice music and sound, too.
runuchok
2021-10-12 12:43
Great overall idea of serving food and balancing with plates as a waiter! But I think making player deliberately uncomfortable with controls is cruel)) It's better to give the player great controllability, but challenge his mastery of that kind of controls. Thanks for entry!
I love food service games, so this one was great to see! Overall I enjoyed the experience, but I did run into an issue where the food that was coming out of the kitchen didn't match the food that customers were ordering. It was a bit awkward to say the least. I really enjoyed that you had gamepad support, but the controls just didn't line up with the keyboard. I don't have a problem with tank controls specifically, but I don't know, something about the gamepad made the server teeter around like they were drunk.
In the end though, I enjoyed the game. It was pretty relaxing, and I liked the idea of balancing the food while walking around.
ratrat44
2021-10-16 18:50
The art works really well for this top-down view! the music is nice too. My highest score is 480
Getting stuck on walls was frustrating, but overall a good entry. Great music, art, and concept. It took me longer than I care to admit to realize the food had to match what they were thinking lol
ayebee
2021-10-20 19:33
Liked that you had unisex toilets. Concerned about despawning diners, are they ok? Please let me know as soon as possible., TY.
Found the tank controls a little frustrating, but I like the graphics and the music! Pretty relaxing to play. Nice work! :)
Pretty cool once you get used to movement! Surprisingly, it plays better on a keyboard. It feels to me like the waiter is more unstable with a gamepad :laughing:
The art and the music are both well done and go well together. It's a really good entry and impressive compo!
The only complaint I have is that it's very easy to get stuck on the sticking out corners on the tables. Maybe it was done on purpose, but it feels frustrating rather than fun.
Fun to play once you get the hang of the controls. Art and audio work nicely together :slight_smile: