Wandering Soul by negator2vc 2019-10-19T10:54:56Z
Great game. Would appreciate more enemy types and more attack types. But I liked it very much
Foon → Ludum Dare Explorer → Users → Tomcus
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | Escape from Nabazka | compo | 366 | 3.15 | 3.07 | 2.60 | 3.30 | 2.80 | 2.52 | 2.05 | 2.95 |
Great game. Would appreciate more enemy types and more attack types. But I liked it very much
@dqmhose Yeah about that console window, I don't know why it is there Godot just have it there - maybe I need to check something in the export setting. About the window size, I am sorry but wasn't able to make scale very good with bigger window sizes (relatevely new to Godot - will try to fix both issues and post fixed version). Btw thanks this helped a lot.
@florian-oster Thanks for the feedback. I will add difficulty setting to slow down (on easy) or speed up (on hard since some people said that its too slow). Anyway thanks for playing
Hi @hcursino. Thanks for playing. I am definetely hoping to continue development for a little while. The UI definetely needs to be reworked but for I can definitely can add something behind selected spell. Yeah in the basic design the walls were destructible. But I run into time and implementation issues and I had to remove it for final release. But I will try to readd this feature. Also I was planning to have interactable (movable) furniture that would interact with spells. Also I was planning to have more levels. But it seemed to me that that with not enough enemies and without other features (like invetory and items so you could minmax your character) it would be really repetetive. But will offcourse add more levels in the future. I make my programs (and games) so they are easilly expandable, so it will be no problem. Anyway thanks again for playing and I am glad that you enjoyed my game so much
Superior game mate. Really good
Wow the best game I have played so far for this jam
Really challenging game, but I still enjoyed it. Good game.
Nice game. Loved the stealth aspect. Would like to be longer game (hopefully you will continue developement)
Hi nice game. Bit clicky in my opinion ;) but otherwise great game
Really Loved your game. Nice idea. But not sure If something happend with the latest upgrades (evolutions). But otherwise great game.
Great game. Played it really for long time. But I have still some issues: * music is too loud (in HTML5 version) * shoes recipe doesn't show that it needs wood * in later lavels the crafting ui glitched on me (mouse select was jumping randomly to other elements - helped that I died and the ui seams to be working from that point)
Great concept. It was good to play something like this. Absolutely loved the sound effects
Great game man. Really enjoyed it.
Great game man. In your place I would add so the autoshooters can be destroyed (or they coutld die on they own), because I ended up with lot of them and the I just sit and watched them to destroy everything. But otherwise good game. Really enjoyed this one. Also the text to upgrade fire ration doesn't update the price.
Interesting game. One thing I would change is to add more music. Its too repetetive and since the game is long it starts to iritate you. But otherwise great game.
Hi. Good game but just one thing. The UI information are too spread aout so It's hard to keep check on Dark energy and Dark matter. But I loved your Black Hole shader
Hi good game. I downloaded the 1.01 version but it kept crashing on me when I died or was near to death. One yhink I would change is that the other circles can be hit by the projectiles so you can hide in your enemy lines