FoonLudum Dare ExplorerLD59 → Signals Crossed

Signals Crossed

By big-nose and Danego

View on ldjam.com

CategoryRankScoreCount
Overall8102.7027
Fun8002.5027
Innovation7922.5427
Theme8292.1027
Graphics7662.4326
Audio5292.7427
Humor6641.7123
Mood8272.3326

Comments

greenradiation 2026-04-21 02:38

It's hard to move the character when there's such a delay between clicks. I'm a bit used to classic games of this genre. The mechanics are well-implemented, the graphics are also stylized, great work!

big-nose 2026-04-21 02:41

@greenradiation thank you, there is a bit of a delay programmed into the "turns" I originally wanted animations and lerping from tile to tile rather than the tile snapping. I could reduce it perhaps

bluewoozle 2026-04-21 03:14

I had a lot of problems playing this game. It looked cute, but the arrow keys were scrolling the game up and down in a frame within the web browser (which showed me a console at the bottom?) On puzzle 2, the character stopped moving for me as well, which meant that I was unable to continue.

big-nose 2026-04-21 03:17

Idk why when I upload to LD it has issues ive had the game on my site just fine. I might try itch or something

big-nose 2026-04-21 03:21

@bluewoozle try the link under HTML

shu-wen 2026-04-21 03:32

had a lot of problems playing this game

big-nose 2026-04-21 03:36

@shu-wen can you explain a bit? Was the LD screen giving trouble?

t-c 2026-04-21 03:54

Nice work! It was a little rough with the UI issus in web, but I made it to the end! The web link didn't work for me, it got stuck on "downloading data" - apparently trying again just now it went through, but don't know why. Either way, some clever ideas here. I really liked figuring out the last puzzle. For awhile, though I'd have to cheat the system some way haha. So despite having a massive bug that took a huge chunk of your time, the game came together pretty well. But it is rough around the edges because of it. But I see the vision! Anyways, well done!

shu-wen 2026-04-21 04:04

i don't know how to reply under the same comment but the problem is LD's page can just show the main menu but i can't click anything. the same problem seems happen on itch, maybe the problems happen on my computer hhh

big-nose 2026-04-21 04:06

@t-c thank you. I am making some adjustments that should fix the web wonkiness. For starters I got rid of arrow key movement as i think some people were just wrestling with there browser scroll rather than playing the game

big-nose 2026-04-21 04:07

@shu-wen you type '@' then the user.

There is no click, you can press enter to start. try over at the [website](https://thegamezbeplayed.com/play/ld59)

bearcage 2026-04-21 06:42

Cool mechanics taking shape in this one — I didn't quite get my head around the rules for when I can/can't push a tile into a blank to make floor vs hover it there, and I don't think I quite understood the second-to-last floor, but I did finish the game twice, and I had fun doing it!

The embedded player def seemed to struggle more than the one on your website, so I'd encourage others to try the html link version.

Also, big props for doing this with raylib+emscripten, not easy to do a full game in this timeframe while battling with the C-to-web build toolchain!

radekvrs 2026-04-21 10:31

There is delay in game while Iplayer is moving, sometimes i moved twice and sometimes i pressed key to move but it doesn't move. The signals which I have to set on proper places looks is nice idea. In some levels player can moved signal in bad position but from this position is no way to continue and player must restart level. - on 3rd lvl I am able to get the signal on from the platform (from area) and game is still runing - I would expect autmoatically reset or info "this is not proper way" asi you have in 2nd lvl when user throw away wrong signal.

flameseer 2026-04-21 14:45

Cute game and soundtrack, like the idea and the puzzle design is looking like a promising start. Would definitely keep playing more levels! Only confusion points were the first level symbols not matching for one of them, and the 3rd level completing even when the stone skipped over the mark!

big-nose 2026-04-22 01:38

@flameseer they are based on real runes I guess one is younger futhark, bot are the Fe symbol. Thank you I did intend on more levels

vicebrother 2026-04-22 04:58

it was a bit confusing to understand how to complete the puzzle but i liked the concept!

tomas-poblete 2026-04-22 05:17

For some reason, the embedded game here wouldn't launch. Then I tried the link and it worked. I had to restart a few times because of some bugs. The music goes well with the puzzle.

big-nose 2026-04-22 16:13

@tomas-poblete can you explain some of the bugs? I havent encountered any

stormsword 2026-04-22 19:21

Cool music and idea :D Couldnt beat the 4th level. Otherwise, good job :D

tomas-poblete 2026-04-23 00:50

@big-nose some times i've got off limits. Then i was unable to push the runes. Or maybe i'm the bug 😂

lehmy 2026-04-23 19:34

nice idea and i hope you can fix the issues that are coming from hosting it on LD. I can add one more thing that is a bit weird you can open the console with spacebar in my gameinstance on LD, but cant close it xD. The other version works fine on my end so gj on that one ^^

arjenous 2026-04-24 21:00

Took me some time to understand mechanics. Music was nice and on spot. Missed sound effects for feedback, so I was never very sure I did the right thing, until screen changed.

jver422 2026-04-26 16:01

interesting little puzzle game. a couple levels were completed as soon as I touched one rune and it wasn't clear to me why I didn't need to interact with the other.

unreststudio 2026-04-28 16:10

Interesting concept and puzzle game overall, great work !

wizard 2026-04-28 19:29

I like the puzzle concept here, especially how in later levels, moveing certain tiles affects other tiles as well. The last level was a real headscratcher till i figured out how to manipulate the movement of one of the tiles with the other. really satisfying figuring that out. I think that these interactions could be better explained as it is a lot of random trial and error to figure it out, but other than that really cool game

2026-04-30 02:05

Nice idea for a puzzle game, I like how the blocks have special effects, and you need to figure out what the symbol means (what it does).