Foon →
Ludum Dare Explorer →
LD46 →
Bonfire
Bonfire
By paprigames
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 607 | 3.35 | 26 | |
| Fun | 583 | 3.20 | 26 | |
| Innovation | 953 | 2.68 | 26 | |
| Theme | 491 | 3.70 | 26 | |
| Graphics | 365 | 3.66 | 26 | |
| Audio | 558 | 2.97 | 26 | |
| Mood | 185 | 3.66 | 26 | |
Comments
shouji
2020-04-19 23:19
Great job! Pretty cool game. A few words of feedback, having the controls shown in game would be nice as well as having a different skybox/terrain that fits the atmosphere you created in the play area better. I ran into a small bug where if you try and jump after being given the "embrace" option, the camera goes crazy. Otherwise, good entry!
@shouji Thanks for the constructive feedback! There are quite a few bugs with the camera, as I was not too familiar with 3D-games :P
rakowu
2020-04-20 11:14
Looks great and whihed there would be a final boss or something. But not sure how when it says "do you feel it" the jump was strange, rotation pivot point displaced and i felt out of the game and it should down. Was it a bug? or was it part of the game? If it was part of the game, great. if it was a bug, than you know there is a bug :D But i like it. Also the controls are intuitive.
@rakowu Yes, there was supposed to be an earhquake effect at that point, but the camera was kind of tricky so I couldnt make it better in time :D Thanks for feedback!
rakowu
2020-04-20 11:24
first i really thought that it is a earthquake, but due to the rotation i thought maybe a bug :D Sorry that i had to ask. Great idea than
rendow
2020-04-20 13:02
Really great sound effects and good looking 3D models. Bit short but understandable due to the timeframe. I also got the same bug as the other commenters. The controls and the shooting + reload felt really good, great job!
ramo
2020-04-20 14:13
Really nice mood, and it plays well too! I'm a little confused by the color and aspect of the mist, but I guess it adds to the mystery of this place. Great sound!
Nice game, loved the pixel style particle effects when i shot an enemy. I thing i encounter a bug when the fire ran out where the camera sorta flipped and the game crashed. Also struggled to figure out what the objective was since I couldnt find anything to keep the fire going. Other than that, its a fun lil game :)
Sacrificing demonic creatures to a bonfire that allows you to ascend to a higher plane... excellent!
Although the current format of the game appeals to me greatly, I believe that there is one change that might make the logical flow make a little bit more sense.
Right now, the enemies are kinda just random. You could get a spider, a bat, or a demon at any point; this sorta detracts from gradual build up to the ending of the game. In my opinion, it would likely be best to tier-ify the enemies and have them appear only after the previous enemy was defeated.
But, in the end, great game!
Thanks for nice comments everyone! @rendow I actually went outside 06:30 to record some bird singin for sound effects :) @ramo Haha, I was aiming for that mysterious mist feel. Glad you liked the mood. @kierancoppins Ahh, I was thinking of adding some "Let's see how these will burn" comment when killing the first enemy, but I kind of forgot... hehe :D @sen-kappa You are absolutely right! Some kind of boss fight in the end would also have done wonders. Thanks for the feedback!
it felt like wolfenstien(old game) to me nice
shess
2020-04-23 10:16
The atmosphere is on point with this one. I'm a huge fan of low-poly graphics and minimalistic aesthetics, there's no denying that, but the colors you used and subtle effects you added really put this entry on a whole new level. The controls felt smooth, too! Beautiful.
Hey @pabricka Great job on your submission! You really captured the essence in a bonfire being the heart of the murky forest. The colors are warm and the ambient sounds make the game all the more enjoyable.
It's probably mentioned already, but something I did find rather odd was dying yet still being able to fire the shotgun. I might be wrong, but it seemed like dying made you fall on your back with an eye blinking animation?
A suggestion would be to add a coroutine WaitForSeconds and bring you back to the title screen, or maybe a game over screen.
I had fun playing and look forward to your games in the future.
Hi :D This is a really funny game! Great idea! Sadly I had a bug (I think it's a bug), where I got teleported aroung the map. Also my movement was more like teleportation. Finnaly I fell of the map and the game closed (crashed?). Let me know if this was a bug :D
Nice 3d approach. I enjoy the graphics but keep the fire alive is getting redundant. Nonetheless, please take this game and turn it into a first person dungeon crawler please. Would be super dope
Nice game, I like the scrolling text and overall feel. Controls were fairly easy to grasp despite the lack of tutorial (although adding one would help). Didn't completely get the vibrating noise but I assume it was an enemy spawning. Maybe make that a 3D sound and let it guide the player to where they spawned? Either way was fun
@mehrdadsh haha, thanks! @shess Thanks a lot! Great to see my "programmer art models" are not totally worthless :) @shadowvx000 The dying is something that seems to bug for almost everyone, and a main menu / game over screen would have helped a lot! Thanks for the feedback! @stefan0198 Ahh, sorry to hear about that teleportation bug. When you die, the game should give you an animation and close the game after, but it seems more like a bug right now... Next time I gotta do better :D Thanks for feedback! @gamer-fates You are right, the game would have probably worked just fine without the timer. Thanks for feedback and your kind words :) @adam-clayden Ohh, the 3D sound is a great idea, and tutorial would definitely have helped! Thanks a lot!
amazura
2020-04-25 05:25
Nice entryn, love the assets and really feels the mood on the game. good work! :thumbsup:
nizlow
2020-04-27 15:11
nice little 3d game. Felt quite solid for what it was.
Hi, I really like that game, it feels like the Doom guy went camping :D
The concept is good and so as the graphics! I'm sure everyone let you know about the camera issue, it's ok... it's your first 3D game. I really like the fog visual effect (enemies popping out of nothing got me jumping sometimes) but I think you should make the fire always shown through the fog, which will make the goal of the game even clearer.
It's a really good game, great job! :)
BTW, amazing game description