halvardo13 2023-10-02 19:29
Pretty fun bullet hell. I like that the weapons bounce away so you have to move around a lot. Wish weapon swapping was not automatic because it happens by accident sometimes.
Good use of theme!
Foon → Ludum Dare Explorer → LD54 → RAINBOW ROBOTS
By trifectuh
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 797 | 3.32 | 25 | |
| Fun | 706 | 3.26 | 25 | |
| Innovation | 963 | 2.80 | 25 | |
| Theme | 965 | 2.97 | 24 | |
| Graphics | 973 | 2.52 | 26 | |
| Audio | 469 | 3.34 | 25 | |
| Humor | 888 | 2.00 | 21 | |
| Mood | 1022 | 2.66 | 23 |
Pretty fun bullet hell. I like that the weapons bounce away so you have to move around a lot. Wish weapon swapping was not automatic because it happens by accident sometimes.
Good use of theme!
@halvardo13 Thanks for playing!
very dope, very fun
I really love how the core gameplay influence my bullet strategy. Really fun!
Very cool! I might have noticed a bug, though. I think I accidentally threw the green weapon off the map somehow? Also, the weapon pickups don't reset when you restart or between levels, so I was stuck without a green weapon for the rest of my playthrough. I really enjoyed the concept, though!
Amazing entry! It was immediately obvious what the player has to do, you could even remove the text and it's still perfectly intuitive. I love that you have to plan out the space and kite enemies of different colors based on where the weapons lands, but a slight improvement (of an already really good game) would be to have the dropped weapons slowly gravitate towards the center to avoid them sticking to the edges too much (and under the hud), and then you'd have to dodge them to avoid accidentally swapping.
Liked the visuals, simple but clear. Did not find the green ammo at first, the browser window had scrolled down and it was outside the play screen. š Would have been really satisfying if the fire rate had went up the longer you went without getting hit. Great entry, and good job!
@jack728 haha I just found this bug also. Woops! Glad you had a good time anyways! Thanks for playing!
@onsson great suggestion. Wish Iād had time to do more with weapon/enemy variety :)
@fredspipa thanks so much for the kind words
@kefei-tong thanks so much for playing!
This is a ton of fun!
I felt like something was missing, or needed some tweaks. The player speed could have been a bit faster to allow evading enemies and get to the required weapon. Especially since weapons went flying to the other side of the screen when you pick a different one, which made it hard to get them back, especially if the land on the edge where an enemy can span. I also was expecting having to kill every enemies to end a wave, and was surprised several time when the enemies disappeared at the end of a wave.
@thebmxeur Thanks so much for the feedback and thanks for playing!
Lots of fun!
Good idea, really difficult
Pretty fun bullet hell game that has a lot of potential if expanded on
Such a funny bullet hell! Really keeps you in tension. Difficulty is pretty high, though I enjoy it the way it is
Very fun, but the difficulty is pretty hard. Would be nice to have some outline for "color"-switcher, it is very hard visually find them
The concept is very cool ! It's a little difficult at first !
Well done !
@garyninja @elmoeinstein Thanks so much for rating and playing!
@falestress @andrei-gusan @deltamain I'm seeing this difficulty feedback a lot. Definitely noted for future entries. Thanks for taking the time to comment
so for some reason i couldnt move the character. no matter what browser i tried, wasd, nor arrow keys worked. the bullets shot, so there was that.
Nice entry! I liked that when you picked up a color the other one shot out, made it very challenging to navigate the limited space!
Is it me or I lost the Red weapon wave 3? Bug maybe? Difficulty scales super fast with the color swap and the speed of the enemies.
@jcmonkey well thats unfortunate! @nick-baggett thanks for playing, and nice job again on ROCKOUT @shidygames it seems a few people are finding that you can toss your guns off the stage if you pick one up while facing the edge of the screen. Woops!
Fun idea and challenging game,the weapons flying away makes you think when to change colors. I like the simple visuals but sometimes it's hard to differentiate the weapons from the robots when there are many enemys following you around
fun game the weapons flying away is fun but its annoying when they fly out of the map.
Nice idea to make the player strategically chase colours while shooting enemies. It makes for an addictive game. It would help to make the player move faster to allow an even more fast paced game. Also the enemy attack patterns can be made more interesting.
Good idea and realisation!