FoonLudum Dare ExplorerLD44 → Azure Combat

Azure Combat

By kivelocity

View on ldjam.com

CategoryRankScoreCount
Overall7893.1920
Fun6683.1521
Innovation9502.6321
Theme7673.0721
Graphics6703.3421
Audio5522.9719
Mood8502.9120

Comments

muffty 2019-04-27 01:03

Your life is currency

kromeboy 2019-04-27 01:04

Your life is currency

2019-04-27 01:04

Your life is currency

jozgames 2019-04-30 01:42

Não entendi o jogo direito

kivelocity 2019-04-30 01:44

Oh. What don't you understand about it?

manuel-rauber 2019-04-30 02:00

Holy, that sound is massively annoying. Attacking seems to be weird, sometimes the player does not attack and just dies.

Another thing which is strange, is that after loading the game you have to press enter to start. Didn't see a notice or something, so I press WSAD or space, but nothing happened. Thought, the game is not working.

However, I like that it's only 3 MB in size!

trifectuh 2019-04-30 02:01

Very nice. The pseudo-3d looks really great!

kivelocity 2019-05-01 03:57

@manuel-rauber Those things have been addressed today. Thank you for the feedback.

taqoshaq 2019-05-02 03:33

The gameplay is responsive, and all of the audio/visual feedback makes it very clear what is going on! Was I supposed to be able to spam attacks (I'm not complaining, made it a bit more fun that way actually). Additionally, the end-of-level particle effect looked great!

My one bit of feedback is that it was tough to initially tell the difference between the walls and the bits of blue that do damage.

kivelocity 2019-05-02 03:34

Thank you! All feedback is appreciated. Yes, you were supposed to be able to.

raganvald 2019-05-02 05:14

You might want to have a bit more difference between wall color and floor color. Its hard to tell what is what first starting out.

mrstari 2019-05-02 16:29

nice game! great work! :hearts:

zesix 2019-05-03 02:20

The color scheme probably isn't the best because the colors are close together. I'm not colorblind but I could see a colorblind person having issues with this. That being said, I found the gameplay to be fun. Well done!

craftlord 2019-05-04 10:14

Nice little game, but what to do when you defeated the teal army? Visually very well done!

kivelocity 2019-05-04 14:24

Well, you enter the shiny portal. I probably should have made where you need to touch it bigger so there is less confusion. It has a bunch of particles flying out at the end of a level.

oakus 2019-05-05 09:59

Fun slasher with original and good graphics. I have a little note for jumping across blue hurting stripes (water? some kind of electricity?). When they're vertical, it's ok, but jumping down or up somehow doesn't work or at least not as I would expect it to. Even if I hold down and press jump right before the obstacle I end up on it instead of behind it. I guess it has to do with the pseudo-3D thing. The effect on the top and the sound made curious about what it actually is, creates a bit of a mystery. Otherwise nice flowy-bloomy visual effects. Also I didn't really notice that my damage increased after level finish but that might be because the enemies were so easy to kill.

cubicode 2019-05-06 05:59

Looks quite good and the controls are fine for me.

First I had troubles to figure out that I had to jump over the blue lines, but then it was easy.

The only thing that I had trouble with, was to jump over horizontal blue lines. This somehow didn't work for me.