FoonLudum Dare ExplorerLD55 → Elemental Summoners

Elemental Summoners

By memnarch, Cobby and Tek Atavuli

View on ldjam.com

CategoryRankScoreCount
Overall6813.4827
Fun5493.4827
Innovation4653.4827
Theme6763.5627
Graphics8023.3827
Audio6832.9326
Humor9512.3624
Mood8733.2625

Comments

gamesplusjames 2024-04-16 09:36

This is a fun idea! Great job :)

suksu 2024-04-16 09:37

Fun game, kind of confusing when buying cards, felt like I didn't get the correct cards into my deck. Other than that a nice and chill game, well done.

beebster-games 2024-04-16 17:42

The game looks like it could be fun if we had more time.

The graphics set off my UPS because my computer was drawing so much juice. Valheim does the same thing so you are in good company

I stopped playing after that.

landerack 2024-04-16 17:46

Love the game feel, a little easy once you get that a tank in front is the solution to every problem, but I'd love to play this with like different spawnpoints and different difficulty elements :)

unchain 2024-04-16 17:49

Good, I like the graphics, the small effects is cute.

memnarch 2024-04-16 17:55

@beebster-games thanks for trying out our game. We hope to develop it further and release it outside the jam at some point. Then, hopefully, with a regular settings menu to disable features like lumen. It helped us on the light side a bit compared to static backing at the cost of some performance.

@landerack thansk for the feedback. Yes, the balancing is a bit...in favour of the player at the moment. We hope to continue developing this jam entry outside of ludum dare and make it a full game with a better balancing :)

cievers 2024-04-16 17:56

As you mentioned, the first few waves are quite difficult, and it feels very dependent on the luck of the draw with the initial golems you get, and at that point fusing feels quite expensive which is too bad as this interesting mechanic might be forgotten. However, when I got some strong earth golems going the battle was on, and quite satisfying to see the payoff of my little golems at work!

landerack 2024-04-16 17:56

@memnarch awesome, well do let me know if you have like a need for a tester, I like the concept :)

timur-bahadir 2024-04-16 18:17

I really like the style of the graphics :smile:

tek-atavuli 2024-04-16 19:07

Thanks to everyone playing and rating our game! We appreciate it a lot. There's a lot of ideas we have swimming around for enemy wizards, balance, art, music, and (best of all) more monsters. We're looking at adding some accessibility options along with what @memnarch has already said. Appreciate you all!

niltonfirmo 2024-04-17 13:46

good game

flying-butter-studio 2024-04-17 16:34

Great work! A little bit difficult at the beginning but nice to play! Thank you for this entry! :smile:

abynaut 2024-04-17 20:26

This was really cool! I love the concept of fusing cards to make augmented versions of other cards. Pretty novel! This would be cool to explore in a larger game concept for sure!

thesmellofoxygen 2024-04-18 03:27

What a cool concept! I loved fusing elementals. Beat it and played again immediately. Would love more information on the elementals' stats, or what my enemy's strategy might be.

The biggest pain point was the music. It was pretty discordant.

cosmo8 2024-04-18 05:17

I kinda just spammed units and killed everything for something like 8 rounds until I got steamrolled.. Didn't really understand exactly what was going on, but the graphics are nice, and the idea is pretty cool.

felixx 2024-04-18 05:48

The look is great, but the gameplay is kind of unbalanced (which I can totally understand in game jam 😂)

bravelytyped 2024-04-18 05:56

the UI and some of the materials in this game are pretty nice looking! i think the rules and more complex mechanics went a bit over my head unfortunately.

persepolis 2024-04-18 17:59

Love the game so much! But there might be a problem is the game balance? I can always easily collect the best armies and it is easy to win.

memnarch 2024-04-18 18:03

@persepolis yup the game balance is a bit off. During development I ran into the case of either risking it being to easy at times or way to hard so i choose the first outcome for this jam. We want to make this a finished game and are working/refining the game systems and in the process redoing the balancing.

scurvystevon 2024-04-19 01:48

Bruh we got the same game! love autobattlers. 10/10!

anifan-gelati 2024-04-19 17:52

Not bad

smidgens 2024-04-27 22:20

I don't know why exactly but I love the occasional sped up music. It's like the game is trying to snap itself awake at important moments. Neat little entry. For someone like me who doesn't get up to many card games I appreciate the straightforwardness of the loop (sell, buy, reroll, fuse). I also kinda love that your wizard is absolutely helpless without his cards. And you don't just show the game over screen right away when your last card goes down. You actually get to see the enemy units finish your guy off as a final insult. Fun stuff.