FoonLudum Dare ExplorerLD41 → DiscoSpy

DiscoSpy

By kiirohanabi, , demontoon, UltraBill and Elise Malbec

View on ldjam.com

CategoryRankScoreCount
Overall3.3714
Fun3.1614
Innovation3.5814
Theme3.8714
Graphics3.8314
Audio4.0512
Humor4.0413
Mood3.6012

Comments

yinyin 2018-04-24 13:59

Got stuck in the disco mode without more points coming down (no gameover/retry).

It would help if the guards had a distinct turning cue, so you know when they turn without observing their path first.

2018-04-24 18:14

Hey @YinYin , thanks for trying out our game!

We appreciate the feedback, and for that matter, I think you're totally right!

It really is a prototype version at the moment, we learned a lot during this LD.

Have a fun day!

asbelgrants 2018-04-24 20:33

I found the game really stylish, the art style and the musics are really nice and catchy! The core gameplay is interesting, but I had some problems to understand when pushing the buttons on dance mode, and it took me some time to understand why I kept losing forever.

Congrats guys, you really made a good job! Looking forward for the final game!

ribout-horace 2018-04-24 22:13

The music really made the game worth it (and the overall style too) , even the main idea. But we clearly see you lack of time and can't debug everything. But the whole idea work and we understood quickly what's the purpose of every item or element (like the disco meter, even if the fact that you dance no matter where you are it's strange...) I like it, even unfinished

gamesplusjames 2018-04-25 03:10

I loved the look of the game & the music! I was a little confused by the funky dancing mechanic as the timing on the button presses felt a little off. Really cool entry though! :)

2018-04-25 09:53

@AsbelGrants & @RIBOUT-Horace , thank you.

You already know it, but we love your game Hit The Green, and we look forward to go for another round of Ludum Dare on the Enjmin applicants discord with you!

@gamesplusjames , wow!

Thanks for playing our game, we really appreciate it! The rhythm side was the trickiest part to code, and more generally, we still have a long way to go to make it fully operational.

We learned a lot in this jam, and now, we’re trapped into disco!