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PPski

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMoCo
201635Shapeshift"Manu: Flight of the Bird" - v0.nothing done!jam11602.352.291.942.942.001.932.1835

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by PPski

LD35 — Shapeshift

Shaper by Slowian 2016-04-19T07:25:00

It's a great idea, but I couldn't figure out how to play properly (or there wasn't enough time to press buttons). Perhaps with a tutorial and slower levels, this could be a good mind-game.

Just saw that you did this in one day - impressive!

Tetrik's Cube by Munchy2007 2016-04-19T00:20:00

Shifting shapes - good call! One suggestion I might make is to have a variety of shapes ('tetrik cubes?'); maybe that's already your next step. I'll have to put a warning label on this: "potentially addictive game" :)

Helium-4 by mountainstorm 2016-04-19T22:31:00

I can't really add to anything people have said - fun, tidy and intuitive!

Unfortunately the ram usage seemed to keep increasing until it crashed.

The Pollos by Nolocality 2016-04-19T00:12:00

I like the characters! Not a bad idea, although it didn't feel like the map was shifting. Having said that, it would be pretty hard to animate something like that within the time limit. Great effort on your first LD!

Barbecue Simulator by Henry00 2016-04-19T00:58:00

Great game! I thought I had it sorted when the steak was cooked to perfection - but then I discovered that there is an endless supply of steak to cook..

I'm not sure how shapeshifting fits in (steaks being caramelized?), but still great nevertheless.

Shape-Shift by der_wisch 2016-04-19T07:38:00

This is a game I'd compare with Super Hexagon (though maybe less vomit-inducing). Pretty good job on everything, especially considering you started late!

Postmortem Hero by sistinedisco 2016-04-19T08:37:00

I didn't know such a well-polished could be made in so short a time! As well done as many aspects are, the ridiculous basis of the whole thing is what makes it brilliant.

(I approve of the 'tutorial' level)

Kuru Myst by TeamKuru 2016-04-19T23:07:00

Great concept, and well implemented! There are a couple of things which are frustrating:
- If you hit a wall twice in a row without time to move
- When you change form and it hits a wall because you can't see which orientation it'll come as.

Also good job on the level design