mountainstorm 2016-04-18 19:47
Great mechanic; I love the idea of turning into pixels and the animation is nice as well
Foon → Ludum Dare Explorer → LD35 → PixelShifter
By tony-c
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 169 | 3.06 | ||
| Innovation | 173 | 3.63 | ||
| Theme | 374 | 3.50 | ||
| Audio | 485 | 2.63 | ||
| Mood | 499 | 2.89 | ||
| Graphics | 705 | 2.55 | ||
| Overall | 717 | 2.90 | ||
| Fun | 718 | 2.75 | ||
| Coolness | 1536 | 40 |
Great mechanic; I love the idea of turning into pixels and the animation is nice as well
Good idea, music was weird, yet fitting.
I love the concept and I think that a few minor adjustments, such as confining the pixels to the horizontal plane so they don't fall off the world, would go a long way into making a really fun game.
Really unique game, but a big buggy. Jumping into the tree launches you into the air like a cannon ball. If the movement was smoother it'd be great too.
Loved shifting into pixels - very nicely done effect!
Switching into pixels was a great mechanic, I could definitely see it being interesting in a full game.
Fun idea and ugly-beautiful graphics/audio. I like the level 2 theme.
Level 2 had a bit of a trial and error part where you have to hope the snails aren't underneath you when you jump down - not the biggest fan of that kind of memorization and gameplay
Really cool game mechanic, I loved breaking up the man into pixels and sliding down slopes to my death, lol. There are some funny bugs like standing above the trees or pixels flying off the edge, and I had a good laugh at the end ("Good night!") Overall, strong concept and fun gameplay.
For me, it was buggy and wasnt able to play.
A weird but catchy game. Need some polishing but the idea is great. I liked the sound and the style.
Thank you guys so much for all the positive feedback!
I loved the idea about turning into "pixels". I think it is really good. I agree with the other comments about what could be improved. I also want to add that you can finish level 2 jumping over the first ramp and then just falling down at the end. I'm not sure if that's intented.
If you put a bit more of work in this game I think it could be a quite nice game.
Keep making games!
I really like the idea. Why don't you pin the z-axis positions of the pixels though? I kept having my pixels tumble off the front of the terrain. Unity has this functionality built in to its Rigidbody components.
The controls are a bit floaty. I would also love to see an animation of the pixels coming back together! really neat idea.
Pretty fun, but extremely buggy. Good job dude :)