endejck 2024-10-07 19:12
Wow, thats realy creepy! Thanks for this nice piece!
Foon → Ludum Dare Explorer → LD56 → Tiny Creatures
By rinthehuman
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 349 | 3.73 | 21 | |
| Fun | 454 | 3.50 | 21 | |
| Innovation | 443 | 3.42 | 21 | |
| Theme | 403 | 3.84 | 21 | |
| Graphics | 317 | 4.00 | 21 | |
| Audio | 464 | 3.28 | 21 | |
| Humor | 738 | 2.66 | 17 | |
| Mood | 96 | 4.15 | 21 |
Wow, thats realy creepy! Thanks for this nice piece!
Far out, wow
So sneaky with my tiny troops!
The graphic style fits the game very well.
I love the artstyle and the whole vibe of the game. Really well executed on the idea. Great job!
I love the ps1 vibe you try to establish, it reminde me the original silence hill and resideiten evil 3! The graphics looks cool with the theme, and that flash light of yours really outline the player which distinguish it from the environment, Super well done!
Cool art house style) Interesting stelth mechanic. Somtimes is little difficult to control the creatures, but otherwise it works good!
gameplay was kinda confusing, and camera was laggy, but i liked the atmosphere and overall looks
It took me a bit to get used to the switching camera angles, but after that it was fun and the visuals are very nice! Good job!
Wow! Super concept.
Really loved the vibes and was immediately hooked by the combination of the concept, aesthetic and the environment. It was pretty amazing how immediately the stealth metaphor hit me and searching the house and avoiding the pest control was cool. For crit, it would've been nice to have the player goal feel a little more urgent and compelling... I don't really feel like I'm saving my buds, escaping, surviving nor that having a larger army of bugs will add up to something. It makes the fun of the game a bit frontloaded. Still an awesome job!
Weird, scarry and fun. Well done.
Wow, this horror style is really cool
I love the aesthetic. Very much PS1 vibes. The atmosphere felt tense and dangerous even though the humans were pretty blind.
Took a long time to find the last friend. It is out of shot in the room upstairs with two visible creatures. Major issues with collision. I was often getting stuck on nothing, and I managed to get into the room on the right without switching camera. The camera switching made some rooms hard to enter, since it swapped to the opposite direction and because you keep moving a bit after you release the key you pop straight back out of the room. Getting stuck off screen was also a problem.
the dark atmosphere got me here, good job!
Love this idea of the humans being the ones to avoid! Very cool!
Controls are a bit hard, I got sometime stuck, and when the camera change sometime I don't know where I am. Controls relative to character and not to the camera may have been better.
But nice ambiance and nice concept, thank you!
I like the visuals and the atmosphere of the game very much!
I found the gameplay a bit frustrating though. The controls are weird when you change room. Also the collisions are a bit broken, the spider was getting stuck on nothing all the time.
But overall it's a great game!