sted 2024-10-07 22:53
Interesting concept for the game. I really like the visuals and how everything is unfolding as you play. Great job!
Foon → Ludum Dare Explorer → LD56 → Incandescent
By rayhimmel, Dimoseek, saberhagen133, Horangi and Wendi_Go
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 755 | 3.34 | 50 | |
| Fun | 788 | 3.11 | 51 | |
| Innovation | 748 | 3.04 | 51 | |
| Theme | 927 | 3.02 | 51 | |
| Graphics | 312 | 4.02 | 50 | |
| Audio | 129 | 3.89 | 50 | |
| Mood | 468 | 3.59 | 49 |
Interesting concept for the game. I really like the visuals and how everything is unfolding as you play. Great job!
Love the idea and the visual but I'm really bad at rythme game XD
Very chill game, I like the music and beautiful artwork!
Nice, very comfy game.
Music, notes and the hitbox for button seemed to mismatch with each other, not too joyful while playing
Awesome!!
This was such a great cosy game. Loved the music and art. Great job!
Really lovely music and such lovely visual art too!
Cool art style :heart_eyes:
I really like the particle effects in this game!
Good game, I liked how the graphics go with the music.
very cute! I don't know if it's wanted but the stars appear mostly in the lower left corner, just so you know
Very good game, needs a little work and it will be great
Pretty cool art, didn't enjoy the gameplay too much but overall a well done game.
Cool idea! Super!
крутая идея! интересная графика! хотелось бы добавить что сразу не понимаешь что нужно будет делать( стрелки не сразу заметила. и ещё для ПЕРВОГО!!! уровня очень тяжелая задача(( так и не смогла пройти(( то есть для новичков будет трудное прохождение игры
Very cool game!
I see you are doing it with Unity, so here is a tip, use the tools Unity gives and make the game playable from the browser. A lot of people will refuse to play your game if they have to download it (takes more effort and can be a vulnerability risk). It doesn´t take long and goes a long way for visibility.
I see most of the team is new to ludum, hope to see you all around again next time.
@chusmimax yeah that's what we planned to do actually, but the first version took too long to build that way (kind of stuck even, or my 10 y.o. laptop is too weak for it idk) and the second was actually finished but the build itself was broken, so we couldn't manage to fix it all in time and decided to keep it that way, maybe we'll try again at the weekend, thanks btw!
Looks very pretty and the music sounds great. The gameplay was a bit confusing, it didn't feel like the input actually corresponds to the music. I do see the potential of the game in the future tho!
artwork was lovey, so was the music, although i did get lost a bit at times mid gameplay. great job for this year's entry!
Thank You ALL !
Interesting game, with a very nice poetic touch ! Well done !
Unfortunately, I can't play the game due to not having Windows, but if you plan to make another version, please tag me! You have a really cool and attractive cover.
The art and music are really good! Wasn't sure how to play the game at first. After figuring out I need to click the stars, I couldn't seem to ever get enough score because the stars were spawning in the bottom left corner and I'm guessing some of them aren't showing on my screen. Screenshot 2024-10-13 221054.png
The art is soo soothing, but gameplay could get more polished
Sadly the drawing doesn't scale with resolution so it looks to small on screens higher than 1080p (as can be seen on the screen on the comment above mine). In Unity, always make sure your Canvas Scaler is set to "Scale With Screen Size".
Other than that it's a lovely concept!
For the first one, it seems like I'm hitting all the stars but the button at the end still says "retry", which is pretty confusing at first because to me, retry imply that I lost. For the second one, as someone who isn't used to rhythm games, I find it pretty hard. And I don't know if it's a bug or nor but the art doesn't get more colorful as I make points like in the first game.
I think the art and the music is really nice, however the beats either don't match the music or the hitboxes for the actual notes in the "ddr" style version of your game are really off which made it really frustrating for a rhythm game. I think with more polish this concept would be really nice especially with the dark light kind of thing you guys have going for the theme.