dan-whiffing 2022-10-03 02:14
Wow this is amazing! Love the concept, the graphics, and the sound! The buzz switching pitch is so good. Level design is nice as well. Great job!
Foon → Ludum Dare Explorer → LD51 → A Fly's Life
By recursor
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 26 | 4.09 | 24 | |
| Fun | 16 | 4.15 | 24 | |
| Innovation | 33 | 4.02 | 24 | |
| Theme | 34 | 4.20 | 24 | |
| Graphics | 174 | 3.63 | 24 | |
| Audio | 103 | 3.61 | 24 | |
| Humor | 17 | 4.09 | 22 | |
| Mood | 87 | 3.71 | 23 |
Wow this is amazing! Love the concept, the graphics, and the sound! The buzz switching pitch is so good. Level design is nice as well. Great job!
This is absolutely brilliant! The sound is so good! I love the buzzing sound. The concept is cool and having to bate the enemies to get hit by the swatter is really satisfying! Well done !!
great game. good fun to play!
Really liked the buzzing sound and the cute pixel graphics. Was it supposed to end at the hopper level since you couldn't kill them with the swatter? I couldn't move to the next level even after eating all the food. Regardless it was pretty fun!
@Xenoparticle thanks for the feedback and identifying a bug in the game. The hoppers were being counted as enemies and since they can't be killed, the level was unwinnable. This has now been fixed.
Very nice interpretation of the theme. Visualizing the shadow of the flyswatter is a great alternative to just a simple timer.
Honestly love this entry. A fun concept that's also easy to learn and intuitively understand, that I feel like I'm getting better at every time I play. I genuinely think you nailed the theme. I also appreciate that you explicitly introduced the fly boost feature in level two, otherwise I would've probably not used it until later. Btw, love the buzzing sound. Really solid!
I really liked the idea of having to use the fly swatter to kill the enemies as well. It created a lot of tense moments just waiting for the attack while trying to avoid it myself.
Loved almost everything about this. The buzzing sounds are cool, you implemented some cool enemies and mechanics and introduced them slowly and well. Nice job!
What a great idea! I love this take on the theme and had a lot of fun playing. I really like how the fly swatter can kill enemies as well as the player - it made me take risks. Loved the fly sound too - Great job!
The buzzing sound is a little annoying but FLIES ARE ANNOYING so it's okay. Really fun game. Among my top 5 so far.
This is fun. It's so simple and easy to understand. I like that the buzzing sound pans from ear to ear depending on which side of the stage you are on, really nice touch! The music was only on for part of it for me though, I liked it. Gameplay is fun. I felt cool, being a fly and all.
Thanks for submitting your game for me to play on my stream!
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/1609823066?t=7h11m42s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady https://www.twitch.tv/elysiagriffin
🪰
Really really cool mechanics. At first I felt like this would be a rather simple game, but with the baiting and the grasshoppers, it turned into a very nice puzzle game! I really felt that the grasshopper level was a bit too difficult. There was just very little room to move around with death around every corner and the swatter could hardly help! Perhaps it'd have been better at the very end? The buzzing SFX was cute, though I think maybe a bit much if you were to spin this out any more. I'm also kind of unsure about the turn radius, it got me into trouble in a few cases and felt kind of unexpected when I was sitting and taking off. Overall I really liked the game, really really cool concept!
Great idea, mechanics and implementation! The game is really fun and polished. Good level design too, I think the difficulty curve was just right. Great job!
BZZZ..! :laughing: Simple gameplay but clever implementation of the interactions between each single component so it feels really dynamic. Good job :thumbsup:
This is so nice to play, lot of fun! And stressful also, I have to admit. Good exploitation of the theme, I love the shadow getting more and more present, without a timer explicitely displayed. Love it.
The game is easy to understand and very satisfying when you complete a level. The last level is quite a lot harder than the rest and serves as a good final test for the player. I had a very fun time playing, well done!
Really awesome game and idea!
Great entry. Getting the spiders and other flies squashed was so satisfying. Love the green gunk :)