Foon →
Ludum Dare Explorer →
LD41 →
Moon Baller
Moon Baller
By coatline
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 669 | 2.58 | 33 | |
| Fun | 570 | 2.80 | 33 | |
| Innovation | 619 | 2.71 | 33 | |
| Theme | 555 | 3.09 | 33 | |
| Graphics | 681 | 2.01 | 33 | |
| Humor | 428 | 2.40 | 32 | |
| Mood | 623 | 2.19 | 33 | |
Comments
recursor
2018-04-23 14:48
I like the store even though there is only one thing in it. The helmet looks cool when the little astronaut has it equipped. Does it affect anything in the game? Sometimes the meteors were actually helpful in scoring baskets. Since I was with you for the whole competition I can say that I was very impressed at your dedication and perserverance in getting this done and overcoming problems that arose. Even the ones that you ran into in the last hour before submission. This was your 1st Ludum Dare and you finished a game by the deadline! I am very proud. Great job!
ryzy27
2018-04-23 19:12
With proper tweeking and some better graphics this could be a thing.
Basketballs behave really nice. I've never used a physics material (or whatever it's called) in Unity. Is that how you accomplished that? It's bounciness is very pleasing.
Adding some sounds would add a lot to the game.
Also, I'm not an astronomer, but those burning spots on meteorites should be behind them, not in front, right? ;D
A really interesting concept, with a little more polishing a very good game!
Pretty fun! The rest is basically what @ryzy27 said.
coatline
2018-04-23 22:09
Thanks for all the feedback guys!
This is a really cute little game. It's pretty hard, but in a good way. Overall, I really like this game!
morphine
2018-04-23 22:59
There are a lot of good ideas packaged into this game but man, I really would have appreciated a tiny bit more gravity, it was painful at times.
gdort
2018-04-24 00:24
One of my basketballs were stuck on the ground :tired_face:
kscorp
2018-04-24 01:46
Gameplay was a too slow-moving in my opinion, and the basketballs behaved too erratically when hit by the meteors. Didn't feel great to play, since I didn't feel like I had much control over the ball behavior.
Having even very basic sounds would help a lot. It didn't feel rewarding to score, since there is no feedback to the player other than a small number on the screen going up. If I have to name a single thing you should try to improve for next time, it would be adding sound.
Good game but couldn't hear any sound. Nice entry
The mechanics are there but the game could be a bit more balanced. Good work on making a game! (my first ld entry did not even have a menu..)
coatline
2018-04-26 20:42
Thanks @nilstastic!
carvster
2018-04-26 20:52
Had a little trouble when both balls ended up on the left side of the screen and I kept dying trying to get over to them on medium difficulty, could do with some sound effects but other than that a solid solo entry!
bobgar
2018-04-26 21:08
fun and silly.
Unique concept, but like all other comments that I saw on this thread, it needs more improvements, and of course graphics, but that is expected in a Game Jam, anyways, Good job!
ed3187
2018-04-29 19:19
Good game, quite difficult too!
Very fun and very silly, I smiled while playing the game. Very hard to dodge meteors, the game lagged (or was it intentional slow-mo?) when issuing a meteor attack - also could walk off screen and that confused my orientation.
Edit: I kept playing and realized I could unlock the astro-helmet and that was a very nice touch/addition.
coatline
2018-05-02 20:31
@legavroche Thanks for the feedback! The slow-mo during a meteor attack is actually intentional.
That was intense! I'm sure some fast-paced music could've made it even more so, haha.
I was a little confused about the occasional slow motion accompanied by text saying "meteor attack" because as far as I could see I was constantly under attack by meteors and not just in those moments. What was the difference in those particular instances? :p
Challenging. Like the idea. Just needs a little something extra, m'thinks. Good job!
csanyk
2018-05-15 01:39
This is a excellent example of the "trash" genre. Don't take that the wrong way. There's a [guy on Twitter](https://twitter.com/moshboy) who collects games like this, mostly people's first efforts at game development. He added one of my LD games to his collection, lol. They're interesting, in the way that a developing child's art is interesting. It'll be great to look back at this in a few years and see how far you've come.