FoonLudum Dare ExplorerLD42 → KnightTime

KnightTime

By coatline

View on ldjam.com

CategoryRankScoreCount
Overall813.8725
Fun164.1325
Innovation1753.5425
Theme6532.7325
Graphics4902.9325
Audio3292.9525
Humor1393.1123
Mood2333.2024

Comments

lsummers 2018-08-13 05:05

I actually really like this game. The graphics and audio are simple, but I totally got the theme from the game and the puzzle style was interesting. Right when I thought I was doing good with the sword, I bumped into the square guy with 4 swords - and I realized damn maybe I do need to figure out the bows after-all :)

recursor 2018-08-13 16:45

This is really fun and it gets quite challenging especially the last two levels, but I perservered and beat the game. The two different types of enemies really added to the strategy required. I really liked how you pushed useage of either the sword, bow, or sometimes both by the design of the level. I was kind of disappointed there werent more levels. The limited inventory space for arrows and the fact that more arrows slowed you down prevented you from just going around grabbing up all the arrows. It required a more thoughtful consideration on when to pick them up and the arrows themselves at times also needed to be avoided which was yet another interesting element of the game. The addition of sounds also bumped the game up a notch and really made it feel good. This was great fun and excellent job on staying committed and finishing a game in 48 hours for the second time in a row!

coatline 2018-08-13 20:36

Thanks @recursor!

coatline 2018-08-14 20:56

If you get the chance, check out this game. https://ldjam.com/events/ludum-dare/42/dish-it-out Make sure to read the controls.

tiberiusuciu 2018-08-14 21:36

I like the mechanics, they are simple, but it's addicting. The sounds are funny, good job!!

ekilibr 2018-08-14 21:40

Mechanics are easy to get, yet challenging. I didn't get the theme interpretation, tho ^^' There is a real strategic feeling that I only got after a couple of runs, but that made me feel good when I finally figured out the key to each level. As a fellow of the Compo LD, I can only salute the effort! Well done sir.

tony-redmer 2018-08-14 21:40

Super simple in all the right ways. I loved playing this!

eugene-opryshko 2018-08-14 21:41

Nice game! Quite impressive for compo entry, made me play it a little :) Not very close to theme though

blight-radiance 2018-08-14 21:47

I tried to win the 9th level with the sword for far too many times :) The game is really fun to play. I liked the level design and the gameplay. Good job!

rodrigo-molina 2018-08-14 21:51

Hey! I really like the game and the idea! Much of the things I was going to say were mentioned by Recursor above. I like the idea and how it was developed. Maybe you can try to add less arrow slots to add some more difficulty, also in that sense, some times I really didn't fell that sensation of "getting out of space".

Nicely done!

abhis1kadian 2018-08-21 20:25

@coatline A nice addictive game, interesting take on the theme. Do check out our game too.

barrier 2018-08-21 20:29

Really like this, feels a bit like an action puzzle game.

hadi-danial 2018-08-21 21:07

Cool game! I liked the mechanics, but it needs a bit of polish. I managed to run out of the map a few times,and felt that the character moved a bit too fast, the camera didn't keep up well (jittering etc) but overall it was a great game!

lagman9000 2018-08-28 20:57

Good jam! Simple design but challenging in a fun way. It would be nice if it were more feasible to predictably avoid the arrows, maybe if there were some animation before the attack or something. Really good fun :)

suve 2018-09-02 20:28

Fun little game. The gameplay is simple, yet challenging. The sounds make the game even more fun to play. I have to admit though, I didn't really find any connection with the compo theme.

andrei9 2018-09-04 18:05

Nice game! :thumbsup: +++++