soloadventurergames 2025-10-05 22:50
The man himself, I’ll put it on the to be played list.
edit: oh this is interesting, i didn't know if i needed to retag items that had been stolen/moved from the last time.
good atmosphere, and mechanics.
Foon → Ludum Dare Explorer → LD58 → A thief inside.
By brackeys
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.66 | 8 | ||
| Fun | 3.08 | 8 | ||
| Innovation | 3.91 | 8 | ||
| Theme | 3.91 | 8 | ||
| Graphics | 4.08 | 8 | ||
| Audio | 3.75 | 8 | ||
| Humor | 3.00 | 7 | ||
| Mood | 3.66 | 8 |
The man himself, I’ll put it on the to be played list.
edit: oh this is interesting, i didn't know if i needed to retag items that had been stolen/moved from the last time.
good atmosphere, and mechanics.
Interesting concept! However, it lacks feedback and a clear structure. Adding a timer during which you have to memorize items would already reduce some of the frustration. It also seems there are bugs with indicating item locations in fullscreen mode, at least I couldn’t point to the guitar. Overall, though, great work, especially considering how many assets were created in just 48 hours.
First of all, the game looks and sounds great. I was overwhelmed with the number of items in the house that I needed to remember both the fact that they existed and where they were. I think easing the player into the game by starting with a more sparsely populated house then progressively acquiring more stuff you have to keep track of would soften the initial difficulty. Including a bed you could return to whenever you are finished looking around and marking things would add to the player's sense of control rather than having to wait on an unspecified timer to expire. I really liked the attention to detail and the fact that everything in the house had little descriptions attached to them. That's a lot of things to model and describe in 48 hours, so kudos for that! Thanks for the relaxing and mind-exercising experience.
Looks and plays super nicely! I just wish my brain was bigger 😅
An interesting idea. Unfortunately fell through the floor while trying to tag objects (near to the door on the far side of the room). Lovely graphics, very moody. Great work!