FoonLudum Dare ExplorerLD25 → Earth Destroyer

Earth Destroyer

By parhelion

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CategoryRankScoreCount
Overall123.93
Graphics154.45
Audio233.79
Coolness357
Fun263.65
Innovation573.44
Mood613.40
Theme653.78
Humor1042.94

Comments

cthu 2012-12-17 20:02

I for one welcome our new alien overlords!

atomic 2012-12-17 21:34

I'll write a lot because this is my favorite game so far.
The good:
-LOVE the graphic style
-Great sounds and music
-Great levels
-Love wiping cities out
The bad:
-Got *very* laggy towards the end and my computer isn't a weakling
-Line weapon was very hard to aim, would b better if you could actually draw a line
-Once I levelled every building and the alien still told me I could do better... go figure
-Some clipping/out of map glitches but that's fine
The ugly:
-With such a good entry you guys didn't need the gratuitous vote begging, seriously!

Still the best entry so far!

yogr 2012-12-17 22:46

Great game! Although I think this may have been more suited for the "End of the World" theme that almost won.

parhelion 2012-12-17 23:53

About the end of the world had other ideas.

juaxix 2012-12-18 01:24

I really love this game, it's like 'Traffic Panic London' for iOS .
Cool

klakwa 2012-12-18 11:19

That's a very cool game! I like how it's quite similar thing to what I did, but a totally different take on it at the same time.

It was fun to play and destroy the things. Only thing that bugged me was - It was hard to figure out which weapon I do have selected at the moment at first.

Very nice stuff, congratulations !

cassio 2012-12-18 11:29

Awesome game. The only problem is that the laser beam is hard to shoot.

william_edwards 2012-12-18 11:29

Very nice style

Wish the line weapons travelled along the mouse click ray or you could draw them on the map or something

faust 2012-12-18 11:32

Very nice game! The only comment I have is the weapon selection is somehow counter intuitive. I would suggest the using one is highlighted and gray out the others.

ratking 2012-12-18 11:35

Wow, nice one! Two things: 1) You can deactivate the context menu of Unity in the webplayer (search for it in the documentation, it's just a parameter via JavaScript). 2) It was very unclear to me at the beginning which weapon is activated (as there were only two). Highlight the current one with a rectangle or so instead of graying it out.
Really great entry otherwise!

datw 2012-12-18 11:50

Good game, but it is too hard to satisfy the queen. I just skipped the level when I felt like it.

parhelion 2012-12-18 12:53

Thanks all for the comments. Control can be done easier and more intuitive, but too little have time to polishing.

kwl_tw 2012-12-18 12:57

It's a bit difficult to get 3-star-clear,
but this is really fun and awesome!

blockbrains 2012-12-18 15:44

Same as @Klawka about the weapons, i was pretty confused. Graphics look great and the game is rather difficult, which is not a bad thing! Cool! :)

michax 2012-12-18 20:31

Wow!. Great game!

codexus 2012-12-19 00:02

Great game, fun and beautiful graphics!

parhelion 2012-12-19 12:21

Thank you, guys! So glad to see you like it. Now we work on optimization, GUI fix and other improvements. Web-version will be updated.

ltyrosine 2012-12-20 01:46

One of the best entries so far. Congrats.

CireNeikual 2012-12-20 03:43

Nice graphics, very polished! One of the best games I have played from this LD so far. It would be nice if the line laser could be moved in a certain direction. It often doesn't choose the most destructive path. Also, the context menu is a bit annoying.

elisee 2012-12-20 21:24

Great look and nice job overall! Some critics:

- The gameplay felt too slow: I'm the evil guy destroying cities, why do I have to wait between each shot? I know it makes sense from a story point of view (lack of resources) but gameplay-wise it's frustrating and doesn't add any challenge: it just makes the game last unnecessarily longer.
- Your dialogues could have used some proof-reading :).
- The active weapon is the one grayed out. Doesn't make sense to me and it took me a while to figure out which weapon was active.

wan 2012-12-20 22:23

Great entry! I'm really impressed by the quality of the graphics, and while there are some small issues (not sure how to use the line weapon, levels lack a bit some balance and more precise goals), it's overall a very impressive game. Congratulations!

parhelion 2012-12-21 11:46

Thanks everyone for critics and support! We fix most main mistakes and make Kongregate version (so its most updated one).

Updates list:
- a lot of optimization (new shaders, physics, post effects off)
- marker for cubes that will be affected (really handy)
- new controls (wasd, 12345, flying camera etc)
- updated menu (animation mostly)

so try it its a lot better

krutech 2012-12-26 00:29

Cool use of basic unity and a sweet polish to explosions!

philip-wagner 2012-12-27 23:51

This looks amazing. Cool how you guys pulled that of in such a short time. And a nice game, too. Kinda hart at the end.

hatscat 2012-12-29 13:50

What an amazing game! great job!

recursor 2013-01-03 00:37

Nice concept. I enjoyed this one.

m-gryko85 2013-01-04 13:17

Great game! One of the best entry! Amazing job guys!

azurenimbus 2013-01-05 21:27

Wow, really cool stuff. You did a great job with the different weapons and level design. It's pretty impressive.

Graphics and sound are also great. Congrats.

strong99 2013-01-06 19:13

Really neat!