FoonLudum Dare ExplorerLD30 → GalactiTrader

GalactiTrader

By recursor

View on Wayback Machine

CategoryRankScoreCount
Coolness359
Graphics3293.47
Innovation3603.42
Theme4033.44
Audio4162.93
Mood4293.14
Overall4713.29
Fun6992.88
Humor8861.76

Comments

ViliX 2014-08-25 02:54

A bit hard to understand it all, but more points for not using the default Unity page :)

lyszie 2014-08-25 16:07

Nice concept and interesting game play! I'm real bad at it though xD I keep losing all the time :c

handkor 2014-08-25 21:22

Nice puzzle elements.

sneeuwpopsneeuw 2014-08-25 21:38

this game is realy hard to understand, so the tutorial is neded

headmade 2014-08-25 21:40

Oh man, before watching your youtube video explaining things I was completely lost. I've got it now, but I still struggle to predict how much influence I will gain from a trade. Still a nice concept.

mihaivdev 2014-08-25 22:06

Very original entry. Great mood and take on the theme. Too bad I'm fairly impatient (and not very good) with puzzle games, especially when numbers are involved :P. Anyway, great entry overalll, good luck!

vinull 2014-08-25 22:58

Very nice - had to watch the tutorial to figure out what was going on but after that I was taking fool's resources in no time :) I got up to around 120 influence. Also, this is probably the most literal use of the theme I've seen so far!

hempuli 2014-08-27 11:04

Very beautiful. The concept is cool, but it's a bit awkward that the game needs a separate tutorial video to be played. After I beat the first few levels by trial and error, I understood the logic, and I think that it's easier to understand how the game works in systems with more planets, because in smaller systems you have very few choices and the other planets are more passive. A really interesting take on the theme and I like your implementation of a trading system - maybe couple it with space exploration?

matthias_zarzecki 2014-08-27 12:03

Ohh, this is lovely! The entire things "feels" good, from the interface to the clunky sounds :)

mechabit 2014-08-27 19:02

Nice concept but the systems are pretty opaque. Had to read the instructions a couple times to get it. Would be good to have an estimated influence for each trade option (with the current trade routes) to inform you of your choices better. Maybe a break down of the points system when you mouse over a planet.

recursor 2014-08-27 19:05

@mechabit: I like that Idea thanks.

jharler 2014-08-27 19:24

I enjoyed the aesthetics of this game. It was a nice, calm relaxing experience. Well done!

landosystems 2014-08-30 21:24

Cool concepts, glad that there's a how to play video otherwise I would have been completely lost. Solid feel when making connections. Great work!

phocker 2014-08-31 01:25

Cool game, nice use of the theme. Controls were a bit tricky to understand at first, but once got the hang of it was ok. Hard game tho. Nice job.

mrexcessive 2014-08-31 08:45

Hi there. Like the ambition and your user interface. Seems that the game runs a bit quickly on each level after you make your first decision to trade - this seems to mean outcome is all on the first or perhaps first two decisions. At least on the early levels. Shame no sound. Good job!2

recursor 2014-08-31 14:00

@mrexcessive: That i odd that you didn't hear any sound since there is doing in the game. Which browser did you use?

arhpositive 2014-09-09 21:46

Solid entry. It took a while to figure things out but the gameplay was fun afterwards.

However, after some point in my game, it felt like I was winning all the time and the AI was not keeping up, although this can be based on the fact that this is a game developed in two days.

Anyway, the game is fun and gets you in the mood. Keep working on it as I believe you have some potential on this one.

t4u 2014-09-10 01:48

Too difficult to understand.

bloodjohn 2014-09-10 07:40

interesting puzzle.
interface/infographic need to rework.