FoonLudum Dare ExplorerLD28 → Unholy Dungeon

Unholy Dungeon

By abeing

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CategoryRankScoreCount
Coolness371
Audio3362.82
Humor3392.62
Graphics3613.19
Mood4332.87
Theme5972.68
Overall6572.81
Fun6692.62
Innovation7092.57

Comments

tyro 2013-12-16 02:00

I really liked the graphics, weirdly enough. I'm a big fan of cell shading, and everything had a nice surrealistic touch to it as well. Good job, I was just a bit confused on how to play. After you beat the snake-thing and rescue a princess is there anywhere else to go?

abeing 2013-12-16 04:18

oh thanks! Sure there is more: go to the left, there should be a light-circle particle thing, which teleports you to the next floor, if a princess is inside the circle. it shows a button "Teleport to the next floor". I know, its tricky that not the player, but the princess must stand on these things. Its because the princes are magic! another Tip: wait 3 seconds near a princess, and she will eventually drop a power up ;)

hemuuuli 2013-12-16 14:36

Whoa I got my own princess harem!

thatguy 2013-12-16 21:04

Really well done models with cool cell shading. The levels could use a little cleaning up, but it was an overall fun game. Nice work!

kar 2013-12-16 21:05

But how can your tongue go through the wall?! :D

kayelgee 2013-12-17 01:04

Why in god's name did you make the princess able to die? Why do you torture me so much D:

abeing 2013-12-17 01:13

I wanted to make a challenging game that has a unique, bizarre style.
@Kayelgee: sorry for that ;)
Did anyone of you beat the boss or even got to the last floor? ^^

sean-noonan 2013-12-17 02:48

The Princess on the right? "dat ass"

psychomonster 2013-12-17 10:05

Very unique setting :D Challenging? Indeed! Funny game! Good work :)

zener 2013-12-17 17:34

Very complete game, I like the idea of rescuing just one princess! Nice work!

simianlogic 2013-12-19 02:45

Super bizarre style -- some sort of animation on the characters would've been nice, but I can definitely see how that would be the last thing to do in a 48-hour jam. I don't know if my keyboard is wonky or there're some input issues, but on L2 my guy would occasionally run off a cliff with me not touching any buttons. I could kill 3/5 of the guys, but couldn't make it past that level.

bentog 2013-12-19 14:12

Great use of toon shaders, awesome character design. Didn't know what to do after I killed the boss. (BTW the boss fight was very smart!) The ground had some issues with tiling and placement (one ground inside another makes the illumination glitchy.) Nice audio, very moody! Overall a great game.

undonedevs 2013-12-19 22:08

Nice scenario! I like it so much! :)

lonestranger 2013-12-22 06:24

Loved the look of the game. Not being able to attack diagonally was frustrating. Like how you can change how you play based on who you rescue.

van-noctar 2013-12-23 16:26

Yeah! Great gameplay and graphics :D

olafsworld98 2013-12-26 23:16

level two freaked me out with that thing with the hand. I stopped playing one time.

tex-killer 2013-12-27 20:37

Nice game, despite the flickering. I couldn't figure out what to do after I killed the box boss, though

larb 2013-12-28 23:17

Weird styles. I like the cartoony art, and the creepy music, but they are weird together.

I couldn't figure out how to pass the box boss. I assume you have to get him inside the walls, but he keeps jumping over the walls.

stmatn 2013-12-28 23:25

Great work!
I really like the idea, that your princes choice slightly affects the game :)
The game looks quite nice and finished. Thumbs up for that!

joekinley 2013-12-28 23:26

At first I couldn't figure out what to do. Then I read your text and got to it. It was weird as I didn't know what the buffs really meant. Also it was quite hard to steer and hit the monsters. I couldn't see enough how I aligned with the monsters, so I kept getting hit because of this weirdness.

Otherwise, nice little game. The audio and music were quite nice.

pebkac 2014-01-03 12:41

Indeed we had the same idea, though quite different games. Love your cell-shady style. Shame that I seem to die at the most random moments though...

abeing 2014-01-05 21:42

Thanks for all the nice feedback! <3
the boss, "cuber king", can only be defeated by tricking him, so he falls down. the white walls are to protect the princess from falling down.
You can only BEAT the last floor by first killing the "unholy robos" then the b0ss.