bradleysmith 2013-12-17 16:08
The hand-drawn feel to this is quite nice. :)
Foon → Ludum Dare Explorer → LD28 → Hairy Cave
By atridas
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 50 | ||
| Graphics | 174 | 3.58 | ||
| Humor | 195 | 2.65 | ||
| Audio | 302 | 2.75 | ||
| Mood | 371 | 2.61 | ||
| Theme | 376 | 2.44 | ||
| Overall | 387 | 2.81 | ||
| Fun | 439 | 2.38 | ||
| Innovation | 507 | 2.08 |
The hand-drawn feel to this is quite nice. :)
Extra-Difficult!
Lovely graphics! But the controls make it hard to control the character and avoid/shoot enemies, I think he should jump higher. The mood was pretty original, I enjoyed this game! :)
Best ending
Nice art
Nice graphics! Liked the mood and the ending was great :)
The movement felt a bit awkward, mainly due to the relatively slow walking speed and the low jump height. The graphics were really cute :)
Very nice graphics. Wish you had time for some more animations. I’m not fond of the physics and overall mechanics, though: low jumps, slow walking speed, moving platforms cause you to fall, only one shooting direction, slightly too close camera angle that hides enemies that can still shoot at you. But I’m pretty sure all of this can be fixed without too much effort.
Controls, physics and speed could use some tuning but well done!
I really enjoyed the caverns hairiness. The game was a bit unnecessarily hard to play due to key-mappings (very unfriendly for left-hand mouse). The platforms did not carry the player for x-axis movement which with the mappings made them almost impossible. The one shot you're dead, I see as part of fulfilling the theme, but I think the game would have been more fun if one got to take some damage... In all a really nice game though.
After establishing I could destroy projectiles, I found the only real glitchy aspect to be the collision detection, but given the nature of LD such a thing can be forgiven and it didn't really impede me at all.
Overall it's a nice solid platformer, you managed to get a nice amount of gameplay in for the time given and I was compelled to finish it. I also like how you don't explain the hair, always keep them guessing ;).
Really cool graphics style, love it! I also like how the camera adapts to the situation. Nicely structured level design, though it could have a bit more variety, like more types of enemies. The controls and mechanics might need a bit more polishing. For example, it would be nice if the character would move with the moving platforms.
nice graphics. but the sound was a little quiet
really cool, unique graphical feel to this, well done on the styling