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HotPotatoHorde
HotPotatoHorde
By ludotrix
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 53 | | |
| Graphics | 51 | 4.28 | | |
| Overall | 188 | 3.26 | | |
| Mood | 214 | 3.03 | | |
| Innovation | 234 | 2.95 | | |
| Audio | 273 | 2.84 | | |
| Fun | 275 | 2.82 | | |
| Theme | 333 | 2.58 | | |
| Humor | 374 | 1.95 | | |
Comments
oye-beto
2013-12-17 09:53
Great visuals! I love how you worked with simple shapes but gave them life with the illumination, particles, bloom and other effects.
I'd like to see a one player mode where each life alternates a different weapon. I played it with 2 characters at the same time (which was pretty cool too).
Also, electronic/futuristic up tempo music would fit good.
garethiw
2013-12-17 11:18
Lovely graphics, would make for a good geowars type shooter if it weren't for the theme limitation!
metkis
2013-12-17 11:37
Really polished entry with some very fitting visuals and sound effects. Great work!
Wow great visual indeed ! Really nice graphics. Amazing job !
cheshyr
2013-12-17 15:36
very pretty... couldn't evaluate it well playing solo, but an interesting idea.
venks
2013-12-17 15:39
Absolutely amazing graphics and I love that the game is multiplayer. I don't quite get how to control my weapon, but I did avoid everything for a few waves. Cool stuff.
Nice game. As others have said the graphics are great. I'm not sure the one gun mechanic added anything to the concept other than tying it into the theme though.
your graphics are better than mine :(
diptoman
2013-12-19 11:36
Amazing visuals! Was loads of fun. Shooters are always fun :D
The changing battlefield was cool. And the theme implementation was remarkable, sharing one gun among all players.
I'd love to see a one player mode for this, with an AI companion or something.
Whoa! This game is sooo polished! :) I was about to say TOO polished for a 48hours game... then I realised it was from the Jam hehe! :)
Anyway, it reminds me of Android Cactus! :D
Very hard to play alone :pPpP. I liked the graphics and lighting alot!
Very polished, very cool.
Production values are fantastic, but a little difficult to judge without even a basic AI solo player.
occash
2013-12-19 18:22
Great graphics! Thanks for good moood!
Graphics are very pretty but it's hard to identify what is what; more contrast would be helpful, as would a help screen or tutorial or something. I couldn't identify powerups at all. We got multishot sometimes but had no idea how. I'm not sure what it means when the players are white vs their original colors either. The amount of enemies spawning was a bit crazy, perhaps enemies should be destroyed after each wave too. Audio was sufficient.