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Tara
Tara
By namide
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 56 | | |
| Graphics | 637 | 2.67 | | |
| Fun | 768 | 2.44 | | |
| Mood | 919 | 1.65 | | |
| Overall | 934 | 2.36 | | |
| Theme | 959 | 1.85 | | |
| Innovation | 987 | 1.74 | | |
Comments
Based on the number of tries it too me to get past the first set of yellow enemies, I'm never going to be able to finish this. I did manage to get to the second set of pinks though.
One thing I would change from what I saw: the first set of green enemies is extremely slow and boring. Most of the time, I didn't even look at the tab I had the game in to get past them.
wojworks
2013-12-16 21:43
I do think this is a bit too simplistic. It is fun, but it really needs something more than just dodging.
shigor
2013-12-16 21:44
You broke the rules by posting this as a Compo entry while using 3rd party music (which I wanted to compliment...)
Collision detection seems a bit merciless? :D
move127
2013-12-16 22:11
Very difficult, but pretty fun.
namide
2013-12-16 22:26
Sorry, I had not understand this rule.
I corrected it and I removed the music.
DustyStylus, the hitboxes are big ;-)
I dig it!
I did not get hit once, even when I flew inside an enemy. You might want to fix that.
Umm, looks like there's bug where the hit boxes were gone.
I open my browser in several tab, and then I can't die.
wezrule
2013-12-21 21:56
yeh I never die.. interesting game tho
namide
2013-12-21 22:46
Damn, indeed: I did not reactivated the collisions after that I removed the music.
It's fixed now.
tchem
2013-12-21 23:30
nice!
Great game! A lack of sound...
x70x
2013-12-22 21:46
Dead simple idea, but executed pretty well. A bit more randomization in the first wave would help, otherwise I'm not very inclined to replay.
_zulli
2013-12-22 22:02
I've loved the graphics! Really good game and very nice job. :)
If you have time, please consider rating my game! I would really appreciate it :)
It really lacks of music, imo. A scoring or power-ups system would have been a great thing to implement. Maybe in a post-mortem version ?
I liked the enemy attack waves and the parallax effect was really good. I'm a badass space seagull of doom!
Well executed, not very innovative though. Pity that there's no sound :(